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Grabpack Sandbox Game [MULTIPLAYER]

Grabpack Sandbox Game [MULTIPLAYER]

A Roblox experience owned by !! Adopt me cool to play !!.

Sandbox & buildingENphysics sandboxgrabpack mechanicsmultiplayer

Grabpack Sandbox Game [MULTIPLAYER] is a sandbox-building experience created on 2026-02-12. It currently has 382 players online. The game has accumulated 41,011,695 lifetime visits and 5,636,094 favorites. User engagement shows an 86% like percentage. The experience allows players to test grabpack systems with objects and other players.

Description (written by the developer; not a statement by this register)

LIKE 👍 + FAVORITE ⭐ for a FREE huggy ragdoll in-game 🧸 A place where you can play with and test different grabpack systems with objects and players. Inspired by Grabpack Testing [MULTIPLAYER] and Fling Things and People and Poppy Playtime by Mob Entertainment If ur my friend and are reading this. HI! You get all the grabpacks for free! Created by: - Madalin - Devon - Gren

Last updated by the developer 29 Aug 2026, 14:24 UTC.

243
playing (measured 4 Sept 2026, 07:50 UTC)
42,073,035
lifetime visits
86%
liked (17,268 👍 / 2,711 👎)
5,753,621
favourites (136.8 per 1k visits)
12 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

164535349.524310 August 20264 September 2026
322 measurements spanning 25 days, net -14. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 108–591 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 322
Measured (UTC)PlayersChange
4 Sept 2026, 07:50243+6
4 Sept 2026, 06:50237-18
4 Sept 2026, 05:50255-30
4 Sept 2026, 04:50285-1
4 Sept 2026, 03:50286-51
4 Sept 2026, 02:50337-31
4 Sept 2026, 01:50368+40
4 Sept 2026, 00:50328-157
3 Sept 2026, 23:50485+90
3 Sept 2026, 22:50395+9
3 Sept 2026, 21:50386+34
3 Sept 2026, 20:50352+33
3 Sept 2026, 19:50319-14
3 Sept 2026, 18:50333-24
3 Sept 2026, 17:50357-20
3 Sept 2026, 16:50377+14
3 Sept 2026, 15:50363-25
3 Sept 2026, 14:50388-39
3 Sept 2026, 13:50427+20
3 Sept 2026, 12:50407first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Void Hand
1,299 R$
TRAIN Hand
799 R$
Become Prototype
399 R$
Ultra Instinct
299 R$
INFINITE REACH
199 R$
TELEPORT Hand
199 R$
More Health [+50]
149 R$
More Storage [100]
145 R$
STRONG Hand
99 R$
Faster Sprint
24 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome17,545,132 · 100.0% win
Train · other1,321,197 · 4.5% win
Moo · other760,234 · 1.9% win
Dropdown · other652,260 · 2.4% win
Cave Diver · other341,494 · 0.60% win
Mt. Ebott · other320,865 · 1.6% win
meet grem · other1,857 · 0.00% win
Croak · other338 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8621 August 20264 September 2026
321 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 321
Measured (UTC)% likedChange
4 Sept 2026, 07:5086no change
4 Sept 2026, 06:5086no change
4 Sept 2026, 05:5086no change
4 Sept 2026, 04:5086no change
4 Sept 2026, 03:5086no change
4 Sept 2026, 02:5086no change
4 Sept 2026, 01:5086no change
4 Sept 2026, 00:5086no change
3 Sept 2026, 23:5086no change
3 Sept 2026, 22:5086no change
3 Sept 2026, 21:5086no change
3 Sept 2026, 20:5086no change
3 Sept 2026, 19:5086no change
3 Sept 2026, 18:5086no change
3 Sept 2026, 17:5086no change
3 Sept 2026, 16:5086no change
3 Sept 2026, 15:5086no change
3 Sept 2026, 14:5086no change
3 Sept 2026, 13:5086no change
3 Sept 2026, 12:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.