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[UPD🏸] Racket Rivals

[UPD🏸] Racket Rivals

A Roblox experience owned by ⨯ Small World Games.

SportsENracket sports mashup3v3

[UPD🏸] Racket Rivals is a sports experience created on 2025-06-10. It records 588,969,512 lifetime visits and 4,841,346 favorites. The title maintains a 95% like percentage. Currently, 10,557 players are active. The game features 3v3 gameplay with abilities and champions.

Description (written by the developer; not a statement by this register)

🎾RACKET RIVALS is a fast paced 3v3 Racket Game, with abilities, champions, a shuttle and chaos! This game is a combination of badminton, tennis, squash and volleyball, all rolled into one! CONTROLS: SWING – Left Click POWER SWING – (Hold) Left Click SET – E DASH - Q ABILITY - 1 AWAKENING - 2 EMOTES - V BUBBLES - B Unlock spirits with awesome abilities, summon powerful rackets, and get awakenings that give you crazy ultimates! Made with ❤️ by Small World Games

Last updated by the developer 24 Oct 2026, 15:03 UTC.

9,513
playing (measured 26 Oct 2026, 12:50 UTC)
590,891,640
lifetime visits
95%
liked (1,223,957 👍 / 66,935 👎)
4,841,346
favourites (8.2 per 1k visits)
10 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2,81112,8957,8539,5135 October 202626 October 2026
500 measurements spanning 21 days, net +4,350. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,298–14,408 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 12:509,513+919
26 Oct 2026, 11:508,594+838
26 Oct 2026, 10:507,756+820
26 Oct 2026, 09:506,936+714
26 Oct 2026, 08:506,222+113
26 Oct 2026, 07:506,109+504
26 Oct 2026, 06:505,605-208
26 Oct 2026, 05:505,813+16
26 Oct 2026, 04:505,797+231
26 Oct 2026, 03:505,566-132
26 Oct 2026, 02:505,698-372
26 Oct 2026, 01:506,070+215
26 Oct 2026, 00:505,855-418
25 Oct 2026, 23:506,273+420
25 Oct 2026, 22:505,853-50
25 Oct 2026, 21:505,903-720
25 Oct 2026, 20:506,623-664
25 Oct 2026, 19:507,287-324
25 Oct 2026, 18:507,611-159
25 Oct 2026, 17:507,770first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Halloween Booth
299 R$
Tribe Booth
299 R$
More Booth Space
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Rune Badge (Halloween Spotlight) ¡ other137,514 ¡ 0.00% win
Key Badge (Halloween Spotlight) ¡ other104,630 ¡ 0.00% win
Creator Showdown Badge ¡ other52,689 ¡ 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9521 August 202626 October 2026
1563 measurements spanning 66 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1563
Measured (UTC)% likedChange
26 Oct 2026, 12:5095no change
26 Oct 2026, 11:5095no change
26 Oct 2026, 10:5095no change
26 Oct 2026, 09:5095no change
26 Oct 2026, 08:5095no change
26 Oct 2026, 07:5095no change
26 Oct 2026, 06:5095no change
26 Oct 2026, 05:5095no change
26 Oct 2026, 04:5095no change
26 Oct 2026, 03:5095no change
26 Oct 2026, 02:5095no change
26 Oct 2026, 01:5095no change
26 Oct 2026, 00:5095no change
25 Oct 2026, 23:5095no change
25 Oct 2026, 22:5095no change
25 Oct 2026, 21:5095no change
25 Oct 2026, 20:5095no change
25 Oct 2026, 19:5095no change
25 Oct 2026, 18:5095no change
25 Oct 2026, 17:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

7,549,806
YouTube views across 25 matched videos

Most-viewed match: “BI HUỲNH TRỞ THÀNH TAY VỢT SIÊU ĐẲNG TRONG RACKET RIVALS | ROBLOX”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 21 Aug 2026, 03:20 UTC.

Reddit buzz

No Roblox-related Reddit discussion found in the last year.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
16 October 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.