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[UPD🏸] Racket Rivals

[UPD🏸] Racket Rivals

A Roblox experience owned by ⨯ Small World Games.

SportsEN3v3 multiplayersports hybridabilities/ultimates

[UPD🏸] Racket Rivals is a sports experience created on 2025-06-10. It records 1,0186 concurrent players, 530,048,963 lifetime visits, and 4,399,915 favorites. The title holds a 95% like percentage. The description identifies it as a 3v3 racket game combining elements of badminton, tennis, squash, and volleyball, featuring abilities and champions.

Description (written by the developer; not a statement by this register)

🎾RACKET RIVALS is a fast paced 3v3 Racket Game, with abilities, champions, a shuttle and chaos! This game is a combination of badminton, tennis, squash and volleyball, all rolled into one! CONTROLS: SWING – Left Click POWER SWING – (Hold) Left Click SET – E DASH - Q ABILITY - 1 AWAKENING - 2 EMOTES - V BUBBLES - B Unlock spirits with awesome abilities, summon powerful rackets, and get awakenings that give you crazy ultimates! Made with ❤️ by Small World Games

Last updated by the developer 5 Sept 2026, 16:42 UTC.

3,336
playing (measured 5 Sept 2026, 16:50 UTC)
547,679,363
lifetime visits
95%
liked (1,178,446 👍 / 61,771 👎)
4,539,489
favourites (8.3 per 1k visits)
10 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2,58910,9606,774.53,33610 August 20265 September 2026
355 measurements spanning 26 days, net -6,404. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,333–12,216 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 355
Measured (UTC)PlayersChange
5 Sept 2026, 16:503,336-4,750
5 Sept 2026, 15:508,086-2,116
5 Sept 2026, 14:5010,202-240
5 Sept 2026, 13:5010,442+431
5 Sept 2026, 12:5010,011+1,144
5 Sept 2026, 11:508,867+1,083
5 Sept 2026, 10:507,784-172
5 Sept 2026, 09:507,956-315
5 Sept 2026, 08:508,271+23
5 Sept 2026, 07:508,248+203
5 Sept 2026, 06:508,045-199
5 Sept 2026, 05:508,244-132
5 Sept 2026, 04:508,376+216
5 Sept 2026, 03:508,160+496
5 Sept 2026, 02:507,664+1,249
5 Sept 2026, 01:506,415+1,049
5 Sept 2026, 00:505,366+1,162
4 Sept 2026, 23:504,204+594
4 Sept 2026, 22:503,610+334
4 Sept 2026, 21:503,276first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#63 Top trending

Growth

4892706321 August 20265 September 2026
117 measurements spanning 15 days, net -12. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 41–99 and does not start at zero.
Measurement log — every rank on Top trending count we have recorded, most recent 20 of 117
Measured (UTC)Rank on Top trendingChange
5 Sept 2026, 17:2563-1
5 Sept 2026, 16:2564no change
5 Sept 2026, 15:2564no change
5 Sept 2026, 14:2564+4
5 Sept 2026, 13:2560no change
5 Sept 2026, 12:2560no change
5 Sept 2026, 11:2560no change
5 Sept 2026, 10:2560no change
5 Sept 2026, 09:2560no change
5 Sept 2026, 08:2560-3
5 Sept 2026, 07:2563no change
5 Sept 2026, 06:2563no change
5 Sept 2026, 05:2563no change
5 Sept 2026, 04:2563no change
5 Sept 2026, 03:2563no change
5 Sept 2026, 02:2563no change
5 Sept 2026, 01:2563no change
5 Sept 2026, 00:2563+2
4 Sept 2026, 23:2561+6
4 Sept 2026, 22:2555first reading

Position on Roblox’s top trending sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

Tribe Booth
299 R$
More Booth Space
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Rune Badge (Halloween Spotlight) · other137,514 · 0.00% win
Key Badge (Halloween Spotlight) · other104,630 · 0.00% win
Creator Showdown Badge · other52,689 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9521 August 20265 September 2026
356 measurements spanning 15 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 356
Measured (UTC)% likedChange
5 Sept 2026, 16:5095no change
5 Sept 2026, 15:5095no change
5 Sept 2026, 14:5095no change
5 Sept 2026, 13:5095no change
5 Sept 2026, 12:5095no change
5 Sept 2026, 11:5095no change
5 Sept 2026, 10:5095no change
5 Sept 2026, 09:5095no change
5 Sept 2026, 08:5095no change
5 Sept 2026, 07:5095no change
5 Sept 2026, 06:5095no change
5 Sept 2026, 05:5095no change
5 Sept 2026, 04:5095no change
5 Sept 2026, 03:5095no change
5 Sept 2026, 02:5095no change
5 Sept 2026, 01:5095no change
5 Sept 2026, 00:5095no change
4 Sept 2026, 23:5095no change
4 Sept 2026, 22:5095no change
4 Sept 2026, 21:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

7,549,806
YouTube views across 25 matched videos

Most-viewed match: “BI HUỲNH TRỞ THÀNH TAY VỢT SIÊU ĐẲNG TRONG RACKET RIVALS | ROBLOX”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 21 Aug 2026, 03:20 UTC.