🎤 My Singing Brainrot
A Roblox experience owned by LOL Beats Game.
Music & rhythmENmusic creationegg hatchingbrainrot meme
My Singing Brainrot is a music-rhythm experience created on 2025-06-11. It has 301,167,268 lifetime visits and 247,008 favorites. The game maintains a 97% like percentage. Currently, 477 players are active. The description mentions buying eggs, hatching brainrot, creating music, and generating money.
Description (written by the developer; not a statement by this register)
🥚 Buy eggs 🐣 Hatch brainrot 🎶 Create epic brainrot music 💸 Generate money 👍 Like the game and join the group
Last updated by the developer 6 Aug 2026, 19:49 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 2 Sept 2026, 03:50 | 98 | -15 |
| 2 Sept 2026, 02:50 | 113 | -5 |
| 2 Sept 2026, 01:50 | 118 | -24 |
| 2 Sept 2026, 00:50 | 142 | -3 |
| 1 Sept 2026, 23:50 | 145 | +21 |
| 1 Sept 2026, 22:50 | 124 | +20 |
| 1 Sept 2026, 21:50 | 104 | -8 |
| 1 Sept 2026, 20:50 | 112 | +4 |
| 1 Sept 2026, 19:50 | 108 | -4 |
| 1 Sept 2026, 18:50 | 112 | +2 |
| 1 Sept 2026, 17:50 | 110 | -17 |
| 1 Sept 2026, 16:50 | 127 | -17 |
| 1 Sept 2026, 15:50 | 144 | -51 |
| 1 Sept 2026, 14:50 | 195 | -28 |
| 1 Sept 2026, 13:50 | 223 | -11 |
| 1 Sept 2026, 12:50 | 234 | +14 |
| 1 Sept 2026, 11:50 | 220 | -33 |
| 1 Sept 2026, 10:50 | 253 | +50 |
| 1 Sept 2026, 09:50 | 203 | -7 |
| 1 Sept 2026, 08:50 | 210 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 12:32 | 97 | no change |
| 2 Sept 2026, 03:50 | 97 | no change |
| 2 Sept 2026, 02:50 | 97 | no change |
| 2 Sept 2026, 01:50 | 97 | no change |
| 2 Sept 2026, 00:50 | 97 | no change |
| 1 Sept 2026, 23:50 | 97 | no change |
| 1 Sept 2026, 22:50 | 97 | no change |
| 1 Sept 2026, 21:50 | 97 | no change |
| 1 Sept 2026, 20:50 | 97 | no change |
| 1 Sept 2026, 19:50 | 97 | no change |
| 1 Sept 2026, 18:50 | 97 | no change |
| 1 Sept 2026, 17:50 | 97 | no change |
| 1 Sept 2026, 16:50 | 97 | no change |
| 1 Sept 2026, 15:50 | 97 | no change |
| 1 Sept 2026, 14:50 | 97 | no change |
| 1 Sept 2026, 13:50 | 97 | no change |
| 1 Sept 2026, 12:50 | 97 | no change |
| 1 Sept 2026, 11:50 | 97 | no change |
| 1 Sept 2026, 10:50 | 97 | no change |
| 1 Sept 2026, 09:50 | 97 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Off-platform reach
Most-viewed match: “Spending $8,590,739 On SINGING BRAINROTS..”.
Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 3 Sept 2026, 03:20 UTC.