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[v1.0] Project Saga

[v1.0] Project Saga

A Roblox experience owned by UntitledRBLX.

AdventureENroguelikemultiplayeralpha

[v1.0] Project Saga is an adventure experience created on 2025-06-11. It has recorded 1,908,121 lifetime visits and 41,143 favorites. Currently, 4 users are playing. The experience holds an 85% like percentage. The description notes it is an alpha project with daily update attempts.

Description (written by the developer; not a statement by this register)

Description //⚠️ALPHA// Jump right into a rouge like adventure, with unique skills, different classes and playstyles, customize your build, and Encounter cool Events with your friends! ATTEMPTS ARE MADE TO UPDATE DAILY - game is in alpha and heavy development and subject to change; Excuse the lack of content as this game is a solo project

Last updated by the developer 11 Aug 2026, 16:58 UTC.

4
playing (measured 11 Aug 2026, 17:05 UTC)
1,908,121
lifetime visits
85%
liked (9,135 👍 / 1,602 👎)
41,233
favourites (21.6 per 1k visits)
11 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 17:055first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+20% Credits
159 R$
Flashlight
129 R$
Medicine
99 R$
Energizer
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

In For a Ride · other11,694 · 100.0% win
You Made It! · progression4,045 · 100.0% win
First Blood · other1,704 · 49.5% win
Butt Dial · other819 · 35.0% win
Autobots Roll Out · other760 · 0.00% win
The First Of Many · welcome644 · 40.9% win
Lights out · other185 · 2.6% win
Laugh it up · progression148 · 0.00% win
Aimless Strut · other138 · 1.7% win
Personal Space · other123 · 1.7% win
Window Shopping · other116 · 0.00% win
I'm looking for my friend · social93 · 0.00% win
Rush Hour · other86 · 0.00% win
Art & Artist · other64 · 4.3% win
Left on Heard · other35 · 0.90% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8514 August 2026 — 85 % liked24 August 2026 — 85 % liked3 September 2026 — 85 % liked23 September 2026 — 85 % liked3 October 2026 — 85 % liked13 October 2026 — 85 % liked23 October 2026 — 85 % liked14 August 202623 October 2026
7 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 12:4985no change
13 Oct 2026, 12:4885no change
3 Oct 2026, 12:4785no change
23 Sept 2026, 12:4685no change
3 Sept 2026, 12:3685no change
24 Aug 2026, 10:0185no change
14 Aug 2026, 10:0085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.