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Retro Mechanics

Retro Mechanics

A Roblox experience owned by Retro Mech Devs.

RacingESvehicle restorationracing1970s Argentina

Retro Mechanics is a racing experience created on 2025-06-17. It has 976,472 lifetime visits, 9,590 favorites, and an 87% like percentage. Currently, three players are active. The game focuses on vehicle mechanics, restoration, and racing within a 1970s Argentine setting.

Description (written by the developer; not a statement by this register)

Welcome to Retro Mecanica! This game takes you directly to the past, to the 1970s, in Argentina, where you will experience the mechanics of vehicles in their highest splendor. Buy used cars, restore them, resell them, race with them, visit the race track and break records! Tracks aren't your thing? The drag strip is waiting for you, with the best racing you'll find! What you want is high speed? You have the oval track at your disposal, where every lap is pedal to the metal! Would you rather go quiet? You can simply repair a used car and stroll around the countryside.

Last updated by the developer 19 Jul 2026, 12:37 UTC.

3
playing (measured 11 Aug 2026, 01:32 UTC)
976,472
lifetime visits
87%
liked (3,020 👍 / 441 👎)
10,358
favourites (10.6 per 1k visits)
17 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:3224first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Panel de admin para servidor privado
150 R$
X2 Espacio de garage
120 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

878887.514 August 2026 — 87 % liked24 August 2026 — 87 % liked3 September 2026 — 87 % liked13 September 2026 — 88 % liked23 September 2026 — 88 % liked3 October 2026 — 87 % liked13 October 2026 — 87 % liked23 October 2026 — 87 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 18:4887no change
13 Oct 2026, 18:4687no change
3 Oct 2026, 18:4587-1
23 Sept 2026, 18:3788no change
13 Sept 2026, 17:5388+1
3 Sept 2026, 17:5087no change
24 Aug 2026, 15:5087no change
14 Aug 2026, 15:4987first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.