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[NEW CARS!] Midnight Racing: Tokyo

[NEW CARS!] Midnight Racing: Tokyo

A Roblox experience owned by devGem.

RacingENracingcar customizationTokyo

Midnight Racing: Tokyo is a racing experience created on 2019-06-20. It has accumulated 180,562,277 lifetime visits and 726,215 favorites. Currently, 2,096 users are playing. The game holds a 90% like percentage. It features over 180 unique cars and seven maps within a virtual Tokyo setting.

Description (written by the developer; not a statement by this register)

New map expansion, 1 new remodel and 1 new car! Version: Alpha v.1.1. • Over 180+ unique cars to buy! • Great car customization! • Advanced tuning! • 7 different maps! • Challenge different players! __ MRT is a racing sim-cade where you can buy and customize between 180+ different unique cars to drive in a virtual recreation of Tokyo, Japan with its large highways and twisting mountain passes. Upgrade and modify your vehicle to advance in the ranks, communicate with your friends and compete with other players for money and status! This game is still in development. Expect bugs and unfinished features. Follow the devs! @bigcrazycarboy - https://www.roblox.com/users/29794179 @sixpenceRBX - https://www.roblox.com/users/111578179 @RedTerminator3000 - https://www.roblox.com/users/22243473 @AviaTuned - https://www.roblox.com/users/620479 @EnumBobbert - https://www.roblox.com/users/1989438211 Credits and Attribution available on DevForum

Last updated by the developer 28 Aug 2026, 23:27 UTC.

1,108
playing (measured 4 Sept 2026, 17:50 UTC)
182,293,190
lifetime visits
90%
liked (254,591 👍 / 28,844 👎)
730,070
favourites (4.0 per 1k visits)
20 June 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

6841,6451,164.51,10810 August 20264 September 2026
332 measurements spanning 25 days, net -59. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 540–1,789 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 332
Measured (UTC)PlayersChange
4 Sept 2026, 17:501,108-110
4 Sept 2026, 16:501,218-67
4 Sept 2026, 15:501,285+51
4 Sept 2026, 14:501,234-69
4 Sept 2026, 13:501,303+88
4 Sept 2026, 12:501,215+153
4 Sept 2026, 11:501,062+131
4 Sept 2026, 10:50931+63
4 Sept 2026, 09:50868+40
4 Sept 2026, 08:50828+20
4 Sept 2026, 07:50808+6
4 Sept 2026, 06:50802+11
4 Sept 2026, 05:50791+6
4 Sept 2026, 04:50785-113
4 Sept 2026, 03:50898+29
4 Sept 2026, 02:50869-32
4 Sept 2026, 01:50901+55
4 Sept 2026, 00:50846+31
3 Sept 2026, 23:50815+53
3 Sept 2026, 22:50762first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Custom Light Colors
300 R$
Mobile Showrooms
269 R$
Boombox Tool
250 R$
Skateboard
159 R$
U.S / Canada Plates
150 R$
Foldable Chair
90 R$
Electronic Toll System
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Visited! · welcome19,126,306 · 32.0% win
You Played One Hour! · other913,367 · 1.6% win
??? · other428,503 · 0.90% win
Novice Racer · progression225,924 · 0.80% win
Velira · other145,357 · 0.60% win
You Visited the Campground! · welcome122,041 · 0.10% win
You Visited the Shrine! · other121,965 · 0.10% win
Experienced Racer · progression117,092 · 0.60% win
Yurei · other94,091 · 0.30% win
Abandoned Supreme · other74,034 · 0.10% win
Kurayami · other71,033 · 0.00% win
Midnight Tokyo Lore Participant · other70,495 · 0.60% win
Kaito · other51,913 · 0.20% win
More than you can afford, pal · other51,908 · 0.20% win
Professional Racer · other44,119 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9021 August 20264 September 2026
333 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 333
Measured (UTC)% likedChange
4 Sept 2026, 17:5090no change
4 Sept 2026, 16:5090no change
4 Sept 2026, 15:5090no change
4 Sept 2026, 14:5090no change
4 Sept 2026, 13:5090no change
4 Sept 2026, 12:5090no change
4 Sept 2026, 11:5090no change
4 Sept 2026, 10:5090no change
4 Sept 2026, 09:5090no change
4 Sept 2026, 08:5090no change
4 Sept 2026, 07:5090no change
4 Sept 2026, 06:5090no change
4 Sept 2026, 05:5090no change
4 Sept 2026, 04:5090no change
4 Sept 2026, 03:5090no change
4 Sept 2026, 02:5090no change
4 Sept 2026, 01:5090no change
4 Sept 2026, 00:5090no change
3 Sept 2026, 23:5090no change
3 Sept 2026, 22:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.