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🏋️Lift Everything!

🏋️Lift Everything!

A Roblox experience owned by Strong Ape.

SimulatorENstrength trainingpet collectionoffline progression

Lift Everything! is a simulator experience created on 2025-06-22. It has 22,722,365 lifetime visits and 238,991 favorites. Currently, 209 users are playing. The game holds a 96% like percentage. Players lift objects to build strength, fight others, and collect pets. Offline progression is supported. The experience allows users to unlock various items as their strength increases.

Description (written by the developer; not a statement by this register)

🗣️ Welcome to Lift Everything! Everything you see can be lifted! How To Play: 🔥 Lift anything and everything to build Strength! 💨 Keep grinding gains, even offline! 🏋️‍♂️ Unlock crazier objects to lift as your strength grows! ⚔️ Fight other players to prove your dominance! ✨ Collect and show off rare pets as you rise to the top! Remember, you gain strength while you are offline!💪 Like & Favorite the game and join the group for FREE rewards!👍

Last updated by the developer 6 Jun 2026, 23:58 UTC.

92
playing (measured 21 Aug 2026, 20:54 UTC)
22,810,601
lifetime visits
96%
liked (12,582 👍 / 543 👎)
241,624
favourites (10.6 per 1k visits)
22 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

92209150.510 August 2026 — 209 players21 August 2026 — 92 players10 August 202621 August 2026
2 measurements spanning 11 days, net -117. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–227 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5492-117
10 Aug 2026, 15:47209first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Strength
399 R$
+2 Pets Equipped
349 R$
VIP
149 R$
x2 Luck
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9613 August 2026 — 96 % liked21 August 2026 — 96 % liked23 August 2026 — 96 % liked13 August 202623 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:1996no change
21 Aug 2026, 20:5496no change
13 Aug 2026, 16:0896first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.