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Double Jump Troll Tower

Double Jump Troll Tower

A Roblox experience owned by TOMMY TOWER.

ObbyENTower ClimbingTroll MechanicsObstacle Course

Double Jump Troll Tower is an obby experience created on 2025-06-23. It currently has 99 players online. The experience has accumulated 75,757,752 lifetime visits. It holds 6,460,198 favorites and maintains a 95% like percentage.

Description (written by the developer; not a statement by this register)

🎉 Welcome To Double Jump Troll Tower! Do you have what it takes to survive the Trolls, Obstacles and Slaps in this tower? ⬆️ Tap the Jump Button Twice to Double Jump! How to Play: 🪤Avoid Troll Traps & Slaps from other players! 🏆 Reach the top of the Tower for Cash, a OP Slap Hand and a Flying Carpet! 😂 Use Troll Tools to slap Players & Friends into the Void! 🛒 Use Cash to purchase better Troll Tools and HD Admin! ✅ Your purchased tools & Admin Save! 🎁 Wait for the Lucky Block & Void Slap at the top for additional EXCLUSIVE rewards 💯 Complete Towers in the lobby for a invisibility cloak, and ABILITY Slap! 💻 Desktop, Mobile, and Tablet players are supported! ✅ Your purchased Tools and Admin save automatically! ✔️ Premium Benefits: +5 Walkspeed to help reach the top Faster! 🏷️ Tags: Double Jump, Troll Tower, Slap, Anime, RTHRO, Parkour, Obstacle Course, Rainbow, Easy, Popular, Jump, Challenge, Anime, Cart Ride, Naruto, Dragon Ball, Military, Free.

Last updated by the developer 23 Oct 2025, 19:00 UTC.

99
playing (measured 10 Aug 2026, 14:05 UTC)
75,757,752
lifetime visits
95%
liked (163,660 👍 / 8,689 👎)
6,490,620
favourites (85.7 per 1k visits)
23 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:05124first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ABILITY WAVE SLAP
899 R$
Admin Commands
599 R$
Flying Carpet
399 R$
Infinite Revives
399 R$
Flying Cloud
349 R$
Jetpack
349 R$
Laser Gun
299 R$
OP Trolls
299 R$
Flames Slap Hand
249 R$
Invisibility Cloak
199 R$
Grappling Hook
199 R$
Ultra Coil
119 R$
Slap Hand
99 R$
Gravity Coil
59 R$
Speed Coil
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome32,590,722 · 100.0% win
Completed Easy Purple Obby · progression12,012,878 · 49.6% win
Completed Math Door Obby · progression10,581,606 · 43.8% win
First Win! · progression8,631,088 · 33.3% win
Completed Hard Purple Obby · progression4,764,925 · 19.1% win
Completed Labubu Tower · progression1,606,648 · 5.3% win
Completed Squid Tower · progression1,600,999 · 2.5% win
Completed Brainrot Tower · progression1,478,339 · 3.2% win
Medal Quest Completed · progression842,025 · 0.00% win
Completed Food Tower · progression799,229 · 9.9% win
Completed Garden Tower · progression781,369 · 1.8% win
Completed YouTube Tower · progression648,651 · 5.8% win
Completed Impossible Tower · progression437,460 · 1.6% win
Completed Prison Tower · progression0 · 0.00% win
Completed Night Tower · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9523 August 2026 — 95 % liked2 September 2026 — 95 % liked12 September 2026 — 95 % liked22 September 2026 — 95 % liked2 October 2026 — 95 % liked12 October 2026 — 95 % liked22 October 2026 — 95 % liked23 August 202622 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 13:5195no change
12 Oct 2026, 13:5095no change
2 Oct 2026, 13:4995no change
22 Sept 2026, 13:4895no change
12 Sept 2026, 13:4595no change
2 Sept 2026, 13:3795no change
23 Aug 2026, 13:3495first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.