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[🦑] +1 Speed Squid Escape

[🦑] +1 Speed Squid Escape

A Roblox experience owned by Bald Business.

ObbyENsquid gameobstacle courserebirth

[🦑] +1 Speed Squid Escape is an obby experience created on 2025-06-26. It has accumulated 1,339,391 lifetime visits and 3,297 favorites. Currently, 11 players are active. The game holds a 96% like percentage.

Description (written by the developer; not a statement by this register)

🦑 Welcome to +1 Speed Squid Escape! 🦑 ⚡ Train your speed and stamina! 🏃 Try to escape to get the cash! 🚀 Upgrade your stats and rebirth to get stronger! 🌍 Can you escape the Squid Game? 🎁 Join "Bald Business" group and Like the Game to unlock Exclusive Rewards! 🌟Invite your Friends for a FREE STATS BOOST! 🌟

Last updated by the developer 8 Mar 2026, 23:45 UTC.

11
playing (measured 10 Aug 2026, 15:34 UTC)
1,339,391
lifetime visits
96%
liked (6,574 👍 / 240 👎)
3,326
favourites (2.5 per 1k visits)
26 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:348first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+3 Artifact Equip
799 R$
+8 Pet Equip
599 R$
Double Speed
399 R$
Double Stamina
399 R$
Triple Open
349 R$
+3 Pet Equip
250 R$
Double Cash
239 R$
Unlock ALL HINTS
199 R$
Auto Open
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:1896no change
14 Aug 2026, 13:1796first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.