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24 Days to lose weight

24 Days to lose weight

A Roblox experience owned by Prismplay Experiment.

RoleplayENsummer campweight lossroleplay

24 Days to lose weight is a roleplay experience created on 2025-06-29. It has accumulated 56,103,423 lifetime visits and 65,042 favorites. Currently, 177 users are playing. The game holds a 75% like percentage. It is categorized under the roleplay genre within the Roblox platform index.

Description (written by the developer; not a statement by this register)

You are locked in summer camp. Lose weight before the end or coach gets mad! Goodluck! -------------------------------------------------------------------------- Brought to you by PrismPlays ❤️ Report bugs in the community server below! ⭐️👍Like and favourite the game if you enjoy it!

Last updated by the developer 30 Jun 2026, 02:27 UTC.

95
playing (measured 23 Aug 2026, 04:50 UTC)
56,245,292
lifetime visits
75%
liked (23,858 👍 / 7,935 👎)
65,465
favourites (1.2 per 1k visits)
29 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

95578336.510 August 2026 — 578 players21 August 2026 — 138 players21 August 2026 — 140 players21 August 2026 — 134 players21 August 2026 — 119 players22 August 2026 — 249 players22 August 2026 — 310 players22 August 2026 — 334 players22 August 2026 — 388 players22 August 2026 — 298 players22 August 2026 — 297 players22 August 2026 — 358 players22 August 2026 — 348 players22 August 2026 — 343 players22 August 2026 — 363 players22 August 2026 — 437 players22 August 2026 — 420 players22 August 2026 — 439 players22 August 2026 — 553 players22 August 2026 — 504 players22 August 2026 — 496 players22 August 2026 — 414 players22 August 2026 — 399 players22 August 2026 — 470 players22 August 2026 — 542 players22 August 2026 — 426 players22 August 2026 — 377 players22 August 2026 — 349 players22 August 2026 — 360 players23 August 2026 — 292 players23 August 2026 — 224 players23 August 2026 — 109 players23 August 2026 — 100 players23 August 2026 — 95 players10 August 202623 August 2026
34 measurements spanning 13 days, net -483. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 23–650 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 34
Measured (UTC)PlayersChange
23 Aug 2026, 04:5095-5
23 Aug 2026, 03:50100-9
23 Aug 2026, 02:50109-115
23 Aug 2026, 01:50224-68
23 Aug 2026, 00:50292-68
22 Aug 2026, 23:50360+11
22 Aug 2026, 22:50349-28
22 Aug 2026, 21:50377-49
22 Aug 2026, 20:50426-116
22 Aug 2026, 19:50542+72
22 Aug 2026, 18:50470+71
22 Aug 2026, 17:50399-15
22 Aug 2026, 16:50414-82
22 Aug 2026, 15:50496-8
22 Aug 2026, 14:50504-49
22 Aug 2026, 13:50553+114
22 Aug 2026, 12:50439+19
22 Aug 2026, 11:50420-17
22 Aug 2026, 10:50437+74
22 Aug 2026, 09:50363first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$
Double Coins
79 R$
Starter Pack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7521 August 2026 — 75 % liked21 August 2026 — 75 % liked21 August 2026 — 75 % liked21 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked22 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked23 August 2026 — 75 % liked21 August 202623 August 2026
34 measurements spanning 2 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 34
Measured (UTC)% likedChange
23 Aug 2026, 14:0475no change
23 Aug 2026, 04:5075no change
23 Aug 2026, 03:5075no change
23 Aug 2026, 02:5075no change
23 Aug 2026, 01:5075no change
23 Aug 2026, 00:5075no change
22 Aug 2026, 23:5075no change
22 Aug 2026, 22:5075no change
22 Aug 2026, 21:5075no change
22 Aug 2026, 20:5075no change
22 Aug 2026, 19:5075no change
22 Aug 2026, 18:5075no change
22 Aug 2026, 17:5075no change
22 Aug 2026, 16:5075no change
22 Aug 2026, 15:5075no change
22 Aug 2026, 14:5075no change
22 Aug 2026, 13:5075no change
22 Aug 2026, 12:5075no change
22 Aug 2026, 11:5075no change
22 Aug 2026, 10:5075first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.