Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
SG: Blacklight's Edition

SG: Blacklight's Edition

A Roblox experience owned by Blacklight's Games.

RoleplayENrecreationretrostar glitcher

SG: Blacklight's Edition is a roleplay experience created on 2025-07-02. The game currently has 47 players online. It has accumulated 3,113,453 lifetime visits and 6,237 favorites. The title holds an 84% like percentage. The description notes it is a recreation of Star Glitcher, built from scratch with original images sourced from Spectrum Glitcher.

Description (written by the developer; not a statement by this register)

A fun and sweet old recreation of Star Glitcher. No assets were stolen in this game, and it was made from scratch, however, the images are from the original Spectrum Glitcher.

Last updated by the developer 9 Aug 2026, 20:35 UTC.

47
playing (measured 10 Aug 2026, 18:15 UTC)
3,113,453
lifetime visits
84%
liked (1,215 👍 / 225 👎)
6,420
favourites (2.1 per 1k visits)
2 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:1527first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Endless Annihilating
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Wave 10 · progression32,763 · 4.2% win
Wave 20 · progression14,908 · 1.5% win
Wave 30 · progression7,767 · 0.50% win
Wave 60 · progression427 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8414 August 2026 — 84 % liked24 August 2026 — 84 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 05:3784no change
14 Aug 2026, 05:3684first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.