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Slap DUELS [🎉UPD!]

Slap DUELS [🎉UPD!]

A Roblox experience owned by Bye Bye Games.

Fighting & PvPENslap battlepowerupscompetitive

Slap DUELS [🎉UPD!] is a fighting-pvp Roblox experience created on 2025-07-05. The game records 105,696,724 lifetime visits and 95,183 favorites. Currently, 2,132 players are active. The title maintains an 87% like percentage. It features slap-based combat mechanics with power-ups and scoring objectives.

Description (written by the developer; not a statement by this register)

🧤 Face off with your slapper! 🥅 Jump into the enemy goal to score points! 🏆 First to 5 points wins! 👋 Slap, dodge, and outplay your opponents! 💥 🔥 Use fun powerups and unlock cool slappers! 😎 ⚠️ New game – more updates coming soon! 👥 Like the game & join the group for rewards! 🎁

Last updated by the developer 19 Jul 2026, 22:48 UTC.

1,760
playing (measured 4 Sept 2026, 22:50 UTC)
110,239,258
lifetime visits
87%
liked (142,435 👍 / 20,439 👎)
101,363
favourites (0.9 per 1k visits)
5 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

7702,8091,789.51,76010 August 20264 September 2026
337 measurements spanning 25 days, net -270. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 464–3,115 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 337
Measured (UTC)PlayersChange
4 Sept 2026, 22:501,760+7
4 Sept 2026, 21:501,753+66
4 Sept 2026, 20:501,687+43
4 Sept 2026, 19:501,644+120
4 Sept 2026, 18:501,524+75
4 Sept 2026, 17:501,449-48
4 Sept 2026, 16:501,497-21
4 Sept 2026, 15:501,518-34
4 Sept 2026, 14:501,552-22
4 Sept 2026, 13:501,574+164
4 Sept 2026, 12:501,410+358
4 Sept 2026, 11:501,052+155
4 Sept 2026, 10:50897+81
4 Sept 2026, 09:50816-43
4 Sept 2026, 08:50859-145
4 Sept 2026, 07:501,004+91
4 Sept 2026, 06:50913-79
4 Sept 2026, 05:50992-155
4 Sept 2026, 04:501,147-333
4 Sept 2026, 03:501,480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Agility Bundle
1,899 R$
Troll Bundle
1,499 R$
Stealth Bundle
649 R$
VIP
449 R$
2x Coins
399 R$
Aura Luck Boost
249 R$
2x XP
249 R$
Instant Open Crates
149 R$
Starter Bundle
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

S · other17,545,948 · 76.9% win
L · other17,544,638 · 76.9% win
A · other17,543,001 · 76.9% win
P · other17,541,364 · 76.9% win
S · other17,540,821 · 76.9% win
Slap Duels · other17,539,676 · 76.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8721 August 20264 September 2026
338 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 338
Measured (UTC)% likedChange
4 Sept 2026, 22:5087no change
4 Sept 2026, 21:5087no change
4 Sept 2026, 20:5087no change
4 Sept 2026, 19:5087no change
4 Sept 2026, 18:5087no change
4 Sept 2026, 17:5087no change
4 Sept 2026, 16:5087no change
4 Sept 2026, 15:5087no change
4 Sept 2026, 14:5087no change
4 Sept 2026, 13:5087no change
4 Sept 2026, 12:5087no change
4 Sept 2026, 11:5087no change
4 Sept 2026, 10:5087no change
4 Sept 2026, 09:5087no change
4 Sept 2026, 08:5087no change
4 Sept 2026, 07:5087no change
4 Sept 2026, 06:5087no change
4 Sept 2026, 05:5087no change
4 Sept 2026, 04:5087no change
4 Sept 2026, 03:5087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.