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[🔪] Assassin Slap Tower

[🔪] Assassin Slap Tower

A Roblox experience owned by Assassin Tower.

Tower defenseENtower defensebounty huntingslap combat

[🔪] Assassin Slap Tower is a tower-defense experience created on 2025-07-08. It has accumulated 8,797,558 lifetime visits and 17,477 favorites. Currently, four users are playing. The experience holds an 89% like percentage. The description highlights mechanics involving hunting targets, earning coins, and purchasing gear such as invisibility and grappling hooks.

Description (written by the developer; not a statement by this register)

🎯 Hunt your target and slap them to claim their bounty and rise to the top! BOUNTY GROWS OFFLINE 💰 Earn coins from kills and survival, then spend them on powerful gear like invisibility and grappling hooks! ⏳ Bounty increases offline 👑 Stack the highest bounty and flex on your friends!

Last updated by the developer 18 Jul 2026, 16:09 UTC.

4
playing (measured 10 Aug 2026, 15:06 UTC)
8,797,558
lifetime visits
89%
liked (49,127 👍 / 6,130 👎)
17,476
favourites (2.0 per 1k visits)
8 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MM2 Knife [PERMANENT]
499 R$
FLYING CLOUD [PERMANENT]
259 R$
ROCKETS [PERMANENT]
199 R$
LASER GUN [PERMANENT]
159 R$
GRAPPLE Hook [PERMANENT]
149 R$
COILS BUNDLE [INSANE]
149 R$
SPIKES [PERMANENT]
79 R$
FUSION Coil [PERMANENT]
79 R$
INVISIBLE [PERMANENT]
79 R$
SPEED Coil [PERMANENT]
55 R$
SLING [PERMANENT]
49 R$
Starterpack [OP]
49 R$
Test - Reposed
39 R$
TASER Gun [PERMANENT]
35 R$
TROLL BANANA [PERMANENT]
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8913 August 2026 — 89 % liked23 August 2026 — 89 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 21:0889no change
13 Aug 2026, 21:0789first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.