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(💪) Break wall

(💪) Break wall

A Roblox experience owned by GameUp Studio x Antipode.

TycoonENincrementalclickerstrength progression

(💪) Break wall is a tycoon experience created on 2025-07-09. It currently has 15 players online. The game has accumulated 13,777,604 lifetime visits, 823,012 favorites, and a 98% like percentage.

Description (written by the developer; not a statement by this register)

Take a step, gain +1 Strength! 💪 The more you walk, the stronger you become! 🏃‍♂️⚡ Use your strength to smash and Punch walls, earn Wins, and unlock new zones! 🧱 Keep stepping, keep growing, and see how far your power can take you! 🌍🚀 Can YOU become the ultimate wall breaker? Lagging? Use a FREE VIP Server!

Last updated by the developer 26 Jul 2026, 19:32 UTC.

15
playing (measured 10 Aug 2026, 15:00 UTC)
13,777,604
lifetime visits
98%
liked (54,531 👍 / 1,155 👎)
823,998
favourites (59.8 per 1k visits)
9 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:008first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magma Glove
399 R$
VIP
149 R$
+3 Pets Equipped
149 R$
x2 Strength
99 R$
x2 Wins
99 R$
Toxic Pulse Trail
79 R$
+500 Pet Storage
49 R$
Auto Hatch
39 R$
Multi Hatch
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome7,510,501 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9813 August 2026 — 98 % liked23 August 2026 — 98 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 18:2198no change
13 Aug 2026, 18:2098first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.