Emergency Rome
A Roblox experience owned by Emergency Rome.
RoleplayENemergency servicesroleplayRome
Emergency Rome is a roleplay experience created on 2025-07-09. It currently has 29 players and 723,238 lifetime visits. The game holds a 76% like percentage and 2,462 favorites. It is categorized under the roleplay genre.
Description (written by the developer; not a statement by this register)
[BETA - Work in progress. Expect bugs. Mobile driving NOT supported yet.] Enjoy the fantastic atmosphere of the city of Rome in this italian emergency services roleplay server. This is only a BETA, and it is intended for test and demo use only. The only staff member is the producer, ManautInteractive. Report anything directly to me or the community. Roles 🚓 Police 🚑 Emergency Medical Services (ARES) 🚒 Fire & Rescue (Vigili del Fuoco) 🚕 FreeShare (Taxi, Black) 🚌 ATAR Bus Service Menu To spawn vehicles, use MENU, Vehicles To set a destination, use MENU, Locations To enter a role, head to the front desk at the respective location Controls Action 1 (Lightbar, Bus Doors): J (PC) / X (Pad) Action 2 (Siren): R (PC) / B (Pad) Action 3 (Spotlight, Yelp Siren): Y (PC) / Y (Pad) LED Bar (if available): K (PC) / RB (Pad) LED Bar 2 (if available): T (PC only) Rules Impersonating staff, using exploits, insulting will lead to a permanent exclusion from the game.
Last updated by the developer 10 Aug 2026, 00:30 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 04:01 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 18:18 | 76 | no change |
| 14 Aug 2026, 18:18 | 76 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.