Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Italian Railways

Italian Railways

A Roblox experience owned by Parthenope Studios.

SimulatorENsimulationtrainsrealistic

Italian Railways is a simulator experience created on 2025-02-10. It currently has 41 players and 2,372,953 lifetime visits. The game holds a 75% like percentage and 5,682 favorites. The description notes the game is in beta and designed primarily for PC, though other devices are accessible. Gamepasses are non-refundable.

Description (written by the developer; not a statement by this register)

This game simulates the Italian railway system. WARNING! THE GAME CONTAINS SYSTEMS THAT ARE CURRENTLY DESIGNED TO BE PLAYED ON PC, HOWEVER WE GIVE USERS FROM OTHER DEVICES THE POSSIBILITY TO ACCESS. GAMEPASSES ARE NON-REFUNDABLE! (Game in BETA, there may be problems with the systems)

Last updated by the developer 9 Aug 2026, 17:23 UTC.

41
playing (measured 10 Aug 2026, 20:16 UTC)
2,372,953
lifetime visits
75%
liked (2,422 👍 / 793 👎)
5,798
favourites (2.4 per 1k visits)
10 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:1624first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Teletrasporto
250 R$
Polizia Ferroviaria
175 R$
Ferrovie Parthenope
150 R$
Autolinee Toscane
100 R$
Macchina Fotografica
80 R$
Capostazione
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7514 August 2026 — 75 % liked24 August 2026 — 75 % liked3 September 2026 — 75 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 08:0375no change
24 Aug 2026, 08:0275no change
14 Aug 2026, 08:0175first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.