Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Regular [☀️Desert Update🌴]

Regular [☀️Desert Update🌴]

A Roblox experience owned by The Ghost Domain.

AdventureENliminal spaceslore explorationavatar customization

Description (written by the developer; not a statement by this register)

(Some assets/animations may be missing. This is because we have removed everything we don't own. Regular has become a completely original game and is no longer a fan project.) Venture through the Veluna Kingdom exploring mysterious liminal worlds, discovering secrets, uncovering endlessly evolving hidden lore, unlocking new characters, and creating unique avatars with a versatile customization system given to each character!

Last updated by the developer 1 Aug 2026, 03:45 UTC.

5
playing (measured 10 Aug 2026, 22:52 UTC)
332,480
lifetime visits
85%
liked (464 👍 / 85 👎)
1,821
favourites (5.5 per 1k visits)
13 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:523first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome31,191 · 100.0% win
Visitor! · welcome14,653 · 54.1% win
Frequenter! · other8,074 · 26.0% win
??? · other4,857 · 13.0% win
All aboard! · other4,330 · 8.6% win
Creator! · other3,597 · 8.6% win
Resident! · welcome3,150 · 6.5% win
New look! · other1,420 · 0.70% win
Ouch! · other1,098 · 2.9% win
Dangerous! · other929 · 3.6% win
Veteran! · other685 · 1.4% win
Hustler! · other350 · 0.00% win
Ancient! · other298 · 0.00% win
Prehistoric! · other44 · 0.00% win
Primordial! · other19 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

848584.515 August 2026 — 85 % liked25 August 2026 — 84 % liked4 September 2026 — 85 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 02:3385+1
25 Aug 2026, 00:3584-1
15 Aug 2026, 00:2385first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.