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Build Hide Seek  🔨

Build Hide Seek 🔨

A Roblox experience owned by Build Hide Seek.

Social & hangoutENhide and seekbase buildingmultiplayer

Build Hide Seek is a social-hangout experience created on 2025-07-14. It currently has 227 players online and 21,106,342 lifetime visits. The game holds 21,735 favorites and maintains a 71% like percentage. Updates include bug fixes and new building mechanics.

Description (written by the developer; not a statement by this register)

🔍 Hide and Seek mixed with block building. 🏠 Build your base and hide in it. One player gets chosen as the seeker during the "hide and seek" phase. All builds must be appropriate for Roblox. Premium benefit: get twice as many coins when you find someone as the seeker. -- updates -- 2026-05-10 Bugfixes. 2026-05-09 Water, disappearing blocks, bubbles. 2026-04-10 Dollar plant block that you can harvest for money each day, slope blocks. 2026-03-11 Colored stairs. 2026-01-27 Tons of bugfixes. 2026-01-04 Doors chest, add confirm to delete all, on PC middle click works as pipette tool now. Bugfixes. 2025-11-14 Spectate and trolls. 2025-11-11 30 secs longer build phase, Japan Chest. Free desert blocks. 2025-11-02 Lava gamemode. Fix "base won't restore" bug. 2025-11-28 Free nature blocks. Gamepass xmas blocks. 2025-11-27 Added a barrier to help prevent getting flung out from the map. Added a shop vender, and flying carpet pass. 2025-11-19 Added web and landmine traps.

Last updated by the developer 20 Sept 2026, 12:47 UTC.

95
playing (measured 19 Oct 2026, 05:50 UTC)
23,149,049
lifetime visits
71%
liked (8,204 👍 / 3,399 👎)
25,822
favourites (1.1 per 1k visits)
14 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

95554324.528 September 202619 October 2026
500 measurements spanning 21 days, net -184. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 26–623 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
19 Oct 2026, 05:5095-62
19 Oct 2026, 04:50157-35
19 Oct 2026, 03:50192-40
19 Oct 2026, 02:50232-16
19 Oct 2026, 01:50248-51
19 Oct 2026, 00:50299+52
18 Oct 2026, 23:50247-32
18 Oct 2026, 22:50279+9
18 Oct 2026, 21:50270-14
18 Oct 2026, 20:50284-33
18 Oct 2026, 19:50317-12
18 Oct 2026, 18:50329-2
18 Oct 2026, 17:50331-30
18 Oct 2026, 16:50361+24
18 Oct 2026, 15:50337-4
18 Oct 2026, 14:50341+29
18 Oct 2026, 13:50312-27
18 Oct 2026, 12:50339+2
18 Oct 2026, 11:50337+9
18 Oct 2026, 10:50328first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

SUPER ROCKET
1,490 R$
FLYING CARPET
295 R$
ROCKET
290 R$
BUILD HIGHER
199 R$
LASER
195 R$
8 SLOTS
190 R$
SLAP tool
99 R$
XMAS BLOCKS
99 R$
SUMMER BLOCKS
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7113 August 202622 October 2026
1398 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1398
Measured (UTC)% likedChange
22 Oct 2026, 16:4971no change
19 Oct 2026, 05:5071no change
19 Oct 2026, 04:5071no change
19 Oct 2026, 03:5071no change
19 Oct 2026, 02:5071no change
19 Oct 2026, 01:5071no change
19 Oct 2026, 00:5071no change
18 Oct 2026, 23:5071no change
18 Oct 2026, 22:5071no change
18 Oct 2026, 21:5071no change
18 Oct 2026, 20:5071no change
18 Oct 2026, 19:5071no change
18 Oct 2026, 18:5071no change
18 Oct 2026, 17:5071no change
18 Oct 2026, 16:5071no change
18 Oct 2026, 15:5071no change
18 Oct 2026, 14:5071no change
18 Oct 2026, 13:5071no change
18 Oct 2026, 12:5071no change
18 Oct 2026, 11:5071first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.