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[🌭] Hide the Food

[🌭] Hide the Food

A Roblox experience owned by Hide The Studios.

Social & hangoutENHide and SeekSocial DeductionBeta

[🌭] Hide the Food is a social-hangout experience created on 2025-07-17. The game has accumulated 10,854,780 lifetime visits and 133,777 favorites. Currently, seven users are playing. The title holds a 92% like percentage. It is based on the concept of hiding objects within the map environment.

Description (written by the developer; not a statement by this register)

🍔 WELCOME TO HIDE THE FOOD! Based on the popular game "Hide the body" 😈 YOU Are The Hider: 🧠 Outsmart Thiccy by hiding food in wild spots 🎒 Throw objects from around the map to trip him! 😂 Watch the Fatty SCRAMBLE to find the food! Credits: Devs - @Clofe, @Squiggims, @Cencu Inspired by - Hide a Body 🎉 Like the game & join the group for 1.25x Gold! 🛠️ Game is still in beta — expect bugs

Last updated by the developer 3 Apr 2026, 15:53 UTC.

7
playing (measured 10 Aug 2026, 16:20 UTC)
10,854,780
lifetime visits
92%
liked (14,341 👍 / 1,320 👎)
137,484
favourites (12.7 per 1k visits)
17 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:208first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Max Upgrades
199 R$
2x Coins
139 R$
Map Pass
99 R$
Mud Cannon [TROLL]
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,820,884 · 100.0% win
5 Food · collection782,368 · 0.00% win
10 Food · collection309,162 · 0.00% win
15 Food · collection167,124 · 0.00% win
20 Food · collection105,854 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9213 August 2026 — 92 % liked23 August 2026 — 92 % liked2 September 2026 — 92 % liked12 September 2026 — 92 % liked22 September 2026 — 92 % liked2 October 2026 — 92 % liked12 October 2026 — 92 % liked22 October 2026 — 92 % liked13 August 202622 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 20:0192no change
12 Oct 2026, 19:5492no change
2 Oct 2026, 19:5292no change
22 Sept 2026, 19:5192no change
12 Sept 2026, 19:5092no change
2 Sept 2026, 19:4992no change
23 Aug 2026, 19:4892no change
13 Aug 2026, 19:4792first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.