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[🌭] Hide the Food

[🌭] Hide the Food

A Roblox experience owned by Hide The Studios.

Social & hangoutENHide and SeekSocial DeductionBeta

[🌭] Hide the Food is a social-hangout experience created on 2025-07-17. The game has accumulated 10,854,780 lifetime visits and 133,777 favorites. Currently, seven users are playing. The title holds a 92% like percentage. It is based on the concept of hiding objects within the map environment.

Description (written by the developer; not a statement by this register)

🍔 WELCOME TO HIDE THE FOOD! Based on the popular game "Hide the body" 😈 YOU Are The Hider: 🧠 Outsmart Thiccy by hiding food in wild spots 🎒 Throw objects from around the map to trip him! 😂 Watch the Fatty SCRAMBLE to find the food! Credits: Devs - @Clofe, @Squiggims, @Cencu Inspired by - Hide a Body 🎉 Like the game & join the group for 1.25x Gold! 🛠️ Game is still in beta — expect bugs

Last updated by the developer 3 Apr 2026, 15:53 UTC.

7
playing (measured 10 Aug 2026, 16:20 UTC)
10,854,780
lifetime visits
92%
liked (14,147 👍 / 1,293 👎)
134,249
favourites (12.4 per 1k visits)
17 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:208first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Max Upgrades
199 R$
2x Coins
139 R$
Map Pass
99 R$
Mud Cannon [TROLL]
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,761,226 · 100.0% win
5 Food · collection782,368 · 0.00% win
10 Food · collection309,162 · 0.00% win
15 Food · collection167,124 · 0.00% win
20 Food · collection105,854 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9213 August 2026 — 92 % liked23 August 2026 — 92 % liked2 September 2026 — 92 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:4992no change
23 Aug 2026, 19:4892no change
13 Aug 2026, 19:4792first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.