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The Takeover

The Takeover

A Roblox experience owned by Roblox Presents.

Social & hangoutENtagcitycrew

The Takeover is a social-hangout experience created on 2025-07-18. It has accumulated 72,473,632 lifetime visits and 74,254 favorites. Currently, 6 users are playing. The experience holds a 42% like percentage. The description mentions crews mastering games to rule the city.

Description (written by the developer; not a statement by this register)

Tagtown got taken over... big time. Crews from all over the world joined up to master their favorite games and rule the city in the process. Who will grab the crown?

Last updated by the developer 22 Apr 2026, 18:24 UTC.

6
playing (measured 13 Aug 2026, 22:16 UTC)
72,473,632
lifetime visits
42%
liked (58,585 👍 / 80,967 👎)
74,396
favourites (1.0 per 1k visits)
18 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 22:167first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Wings of Inspiration · other2,465,581 · 0.00% win
Catty Prowl Hood · other968,684 · 0.00% win
Tagged Keychain · collection933,644 · 0.80% win
Painter's Parachute Harness · collection912,383 · 1.3% win
Tag Kit Belt · collection899,738 · 0.20% win
Neon Respirator Mask · other758,632 · 0.60% win
Adventurer Camera Harness · collection606,206 · 0.20% win
Booming Shoulder Pal · other595,034 · 0.00% win
Bookwork Pauldrons · collection591,133 · 0.80% win
Spotter Drone · other556,451 · 0.40% win
Y3K Antenna Headphones · collection532,292 · 0.20% win
Street Stunt Helmet · collection493,941 · 0.20% win
Back-Hack · other487,903 · 0.20% win
XL Spraypack · collection455,632 · 0.20% win
Skate-Cat Sidekick · collection443,970 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

4213 August 2026 — 42 % liked23 August 2026 — 42 % liked2 September 2026 — 42 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 41–43 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 22:1842no change
23 Aug 2026, 22:1742no change
13 Aug 2026, 22:1642first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

thetakeover.fandom.com1 active editors · 1,066 edits
119 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.