Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[🐝87🐞]Find the Bug

[🐝87🐞]Find the Bug

A Roblox experience owned by Find the Insects.

SimulatorENcatchingtransformationexploration

[🐝87🐞]Find the Bug is a simulator experience created on 2025-07-25. It currently has 259 players online. The game has accumulated 7,961,550 lifetime visits. User engagement metrics show a 95% like percentage and 401,262 favorites.

Description (written by the developer; not a statement by this register)

🐝Welcome to Find the Bug! 🐞Lots of bugs are hiding in different places—grab your bug net and catch them all! 🪲Catch bugs and transform into them for even more fun! 🦋Some insects appear only in the morning or only at night—enjoy exploring at different times!

Last updated by the developer 7 Jul 2026, 15:04 UTC.

63
playing (measured 21 Aug 2026, 20:54 UTC)
8,085,679
lifetime visits
95%
liked (8,027 👍 / 394 👎)
415,642
favourites (51.4 per 1k visits)
25 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

6322114210 August 2026 — 221 players21 August 2026 — 63 players10 August 202621 August 2026
2 measurements spanning 11 days, net -158. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 39–245 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5463-158
10 Aug 2026, 16:35221first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hint Book
50 R$
Double Size
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Complete Tutorial · welcome2,124,713 · 78.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9513 August 2026 — 95 % liked21 August 2026 — 95 % liked23 August 2026 — 95 % liked13 August 202623 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 22:0695no change
21 Aug 2026, 20:5495no change
13 Aug 2026, 22:0595first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.