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Lucky Wall Hop Tower 🖐️

Lucky Wall Hop Tower 🖐️

A Roblox experience owned by Tallest Climbs.

ObbyENtower climbtroll mechanicsslap battles

Lucky Wall Hop Tower 🖐️ is an obby experience created on 2025-07-26 by the "Tallest Climbs" group. The game has accumulated 11,237,182 lifetime visits and 13,485 favorites. It maintains an 88% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Welcome to Lucky Wall Hop Tower 🖐️ Troll players with the slap tool, or troll with buttons, or reach the top of the tower and win? This was made by "Tallest Climbs" group (Inspired by slap battles, and slap tower)

Last updated by the developer 17 Aug 2025, 21:53 UTC.

0
playing (measured 10 Aug 2026, 14:08 UTC)
11,237,182
lifetime visits
88%
liked (13,688 👍 / 1,889 👎)
13,483
favourites (1.2 per 1k visits)
26 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
79 R$
Rainbow Slap Hand
79 R$
Giant Slap Hand
7 R$
Fly
7 R$
Lighting Slap Hand
7 R$
Galaxy Slap Hand
7 R$
Speed Coil
4 R$
Gravity Coil
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8813 August 2026 — 88 % liked23 August 2026 — 88 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:3388no change
13 Aug 2026, 19:3288first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.