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Build a Sled

Build a Sled

A Roblox experience owned by The Sled Game.

TycoonENbuildingsurvivaloffline earnings

Build a Sled is a tycoon experience created on July 28, 2025. The game has accumulated 3,412,407 lifetime visits and holds 10,216 favorites. Currently, 11 players are active. The title maintains a 97% positive rating based on user feedback metrics.

Description (written by the developer; not a statement by this register)

🛷 Welcome to Build A Sled! How to play: 🔨 Build your dream sled 💥 Survive crazy obstacles 💵 Slide off and earn cash ⚡️ Unlock new blocks and items 💤 Your sled earns money even while you're OFFLINE! 👍 Like the game and join the group!

Last updated by the developer 7 Dec 2025, 15:38 UTC.

11
playing (measured 10 Aug 2026, 15:37 UTC)
3,412,407
lifetime visits
97%
liked (19,811 👍 / 554 👎)
10,606
favourites (3.1 per 1k visits)
28 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:375first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

E · other1,866,598 · 100.0% win
L · other1,866,407 · 100.0% win
A · other1,866,221 · 100.0% win
S · other1,866,197 · 100.0% win
BUILD · other1,865,357 · 100.0% win
D · other1,863,972 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked3 September 2026 — 97 % liked13 September 2026 — 97 % liked23 September 2026 — 97 % liked3 October 2026 — 97 % liked13 October 2026 — 97 % liked23 October 2026 — 97 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 04:5197no change
13 Oct 2026, 04:5197no change
3 Oct 2026, 04:5097no change
23 Sept 2026, 04:4997no change
13 Sept 2026, 04:4997no change
3 Sept 2026, 04:4897no change
24 Aug 2026, 04:4797no change
14 Aug 2026, 04:4797first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.