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🛸Build a Drone to Fight!

🛸Build a Drone to Fight!

A Roblox experience owned by Aerial Community.

Tower defenseENdrone buildingtower defenseprocedural generation

🛸Build a Drone to Fight! is a tower-defense experience created on 2026-01-29. It has 772,782 lifetime visits, 2,101 favorites, and a 68% like percentage. Currently, 8 users are playing. The game involves designing combat drones to fight enemy swarms in procedurally generated zones.

Description (written by the developer; not a statement by this register)

🛸 Welcome to Build a Drone to Fight! Design your ultimate combat drone, blast through enemy swarms, and dominate procedurally generated battle zones! ⚔️ 🛠️ Build your drone using weapons, armor, and tech blocks from the shop! 💥 Fight through relentless enemy waves and dodge brutal environmental hazards! 🚀 Launch into battles - earn scrap to upgrade your drone! ⚡ Collect rare and experimental blocks, each with unique perks! ⏰ Remember, your drone fights for you even when you’re offline! 🤑

Last updated by the developer 19 May 2026, 16:56 UTC.

8
playing (measured 11 Aug 2026, 02:23 UTC)
772,782
lifetime visits
67%
liked (641 👍 / 318 👎)
2,478
favourites (3.2 per 1k visits)
29 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:231first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Starter Pack
99 R$
X2 Money
49 R$
4 Slot
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

676867.514 August 2026 — 68 % liked24 August 2026 — 68 % liked3 September 2026 — 68 % liked13 September 2026 — 68 % liked23 September 2026 — 67 % liked3 October 2026 — 67 % liked13 October 2026 — 67 % liked23 October 2026 — 67 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 20:4767no change
13 Oct 2026, 20:4667no change
3 Oct 2026, 20:4567no change
23 Sept 2026, 20:3967-1
13 Sept 2026, 19:4868no change
3 Sept 2026, 19:3768no change
24 Aug 2026, 17:3868no change
14 Aug 2026, 17:3768first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.