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Dungeon Blast!

Dungeon Blast!

A Roblox experience owned by Capta Games.

ShooterENdungeon crawlerlooter shootermonster slayer

Dungeon Blast! is a shooter experience created on 2025-08-04. It has recorded 8,645,301 lifetime visits and 50,569 favorites. Currently, 133 players are active. The title holds a 90% like percentage. The game is categorized under the shooter genre and is currently in an alpha development stage.

Description (written by the developer; not a statement by this register)

🗺️ Make your way through dungeons while blasting Monsters using all kinds of weapons and abilities! 🧭 🔫 Collect guns! 🔥 Find numerous abilities ⚡ 💪 Become the strongest monster slayer! 💰 Gather Loot and upgrade your items! 🔨 🏔️ Can you defeat all the monsters?🧌 [ALPHA] The game is still in Alpha, we're doing our best to improve everything! If you run into any issues please let us know Tags: Shooter, RPG, Adventure, PvE

Last updated by the developer 21 Aug 2026, 15:11 UTC.

99
playing (measured 22 Aug 2026, 02:50 UTC)
8,735,770
lifetime visits
90%
liked (7,308 👍 / 770 👎)
51,736
favourites (5.9 per 1k visits)
4 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9914312110 August 2026 — 143 players21 August 2026 — 125 players21 August 2026 — 120 players21 August 2026 — 121 players21 August 2026 — 133 players22 August 2026 — 120 players22 August 2026 — 115 players22 August 2026 — 99 players10 August 202622 August 2026
8 measurements spanning 11 days, net -44. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–150 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 02:5099-16
22 Aug 2026, 01:50115-5
22 Aug 2026, 00:50120-13
21 Aug 2026, 23:50133+12
21 Aug 2026, 22:50121+1
21 Aug 2026, 21:50120-5
21 Aug 2026, 20:54125-18
10 Aug 2026, 16:50143first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extra Reward
600 R$
2x Coins
530 R$
Experience Bonus
449 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

T · other1,678,217 · 60.1% win
S · other1,677,974 · 60.1% win
A · other1,677,677 · 60.1% win
L · other1,677,214 · 60.1% win
B · other1,676,932 · 60.0% win
Defeat the Skeleton Boss · progression1,296,385 · 52.5% win
Echo Valley · progression1,279,132 · 52.2% win
Defeat the Stone Golem Boss · progression866,612 · 37.6% win
Defeat Mr. Roboto Boss · progression548,361 · 25.6% win
Desert · other333,069 · 15.5% win
Defeat Retroslop Boss · progression293,318 · 16.6% win
Bronze Goblin · other292,898 · 15.5% win
Bronze Fishman · other275,183 · 11.2% win
Bronze Werewolf · collection260,303 · 12.9% win
Echo Valley · other249,383 · 12.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9013 August 2026 — 90 % liked21 August 2026 — 90 % liked21 August 2026 — 90 % liked21 August 2026 — 90 % liked21 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked23 August 2026 — 90 % liked2 September 2026 — 90 % liked13 August 20262 September 2026
10 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:2190no change
23 Aug 2026, 21:2190no change
22 Aug 2026, 02:5090no change
22 Aug 2026, 01:5090no change
22 Aug 2026, 00:5090no change
21 Aug 2026, 23:5090no change
21 Aug 2026, 22:5090no change
21 Aug 2026, 21:5090no change
21 Aug 2026, 20:5490no change
13 Aug 2026, 21:2190first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

dungeon-blast.fandom.com7 active editors · 1,381 edits
88 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.