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Surfacebound

Surfacebound

A Roblox experience owned by Legenesis Studio.

SurvivalENzombie survivalloot extractionco-op PvE

Description (written by the developer; not a statement by this register)

🌍 THE SURFACE ISN’T SAFE. BUT THAT’S WHERE THE GOOD STUFF IS. Gear up, leave the safety of your base, and fight your way through a zombie-infested surface. Search for valuable loot, survive the chaos, and make it back with your haul. 🔫 FIGHT — Take down zombies and survive dangerous encounters. 🎒 LOOT — Scavenge valuable items and bring them back for cash. 🤝 TEAM UP — Explore the surface with friends or other survivors. 🩹 REVIVE — When a teammate goes down, stay with them for 5 seconds to get them back into the fight. 🏃 GET OUT — Know when to keep searching... and when it’s time to head back. Go up. Get rich. Get back alive. 👍 Like & Favorite the game and join our community for bug reports & future updates!

Last updated by the developer 12 Aug 2026, 08:08 UTC.

5
playing (measured 12 Aug 2026, 12:06 UTC)
25,067
lifetime visits
70%
liked (173 👍 / 75 👎)
1,084
favourites (43.2 per 1k visits)
15 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 12:0614first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
Professional Seller
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7016 August 2026 — 70 % liked26 August 2026 — 70 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 14:3470no change
16 Aug 2026, 14:3370first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.