Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Slendytubbies 3: Multiplayer

Slendytubbies 3: Multiplayer

A Roblox experience owned by 2cola1.

HorrorENhorrorslendytubbiesmultiplayer

Slendytubbies 3: Multiplayer is a horror experience created on 2025-08-04. It has recorded 17,652,539 lifetime visits and 50,568 favorites. Currently, 196 users are playing. The game holds a 94% like percentage. It aims to recreate pre-2.0 versions of the original title.

Description (written by the developer; not a statement by this register)

best slendytubbies 3 recreation you'll ever find this game aims to recreate old versions (pre-2.0) I RECOMMEND THIS GAME! https://www.roblox.com/games/8122612051/Slendytubbies-VS-Redux I RECOMMEND THIS GAME! https://www.roblox.com/games/8122612051/Slendytubbies-VS-Redux - Report game breaking bugs to the official group - For controller players, read the controls in Main Menu > Options > Controls - If you have problems reading text, check Options to disable the custom font

Last updated by the developer 13 Aug 2026, 09:22 UTC.

97
playing (measured 22 Aug 2026, 06:50 UTC)
17,899,053
lifetime visits
94%
liked (14,834 👍 / 920 👎)
51,697
favourites (2.9 per 1k visits)
4 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9738924310 August 2026 — 244 players21 August 2026 — 377 players21 August 2026 — 354 players21 August 2026 — 383 players21 August 2026 — 376 players22 August 2026 — 389 players22 August 2026 — 378 players22 August 2026 — 348 players22 August 2026 — 265 players22 August 2026 — 246 players22 August 2026 — 176 players22 August 2026 — 97 players10 August 202622 August 2026
12 measurements spanning 12 days, net -147. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 53–433 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 06:5097-79
22 Aug 2026, 05:50176-70
22 Aug 2026, 04:50246-19
22 Aug 2026, 03:50265-83
22 Aug 2026, 02:50348-30
22 Aug 2026, 01:50378-11
22 Aug 2026, 00:50389+13
21 Aug 2026, 23:50376-7
21 Aug 2026, 22:50383+29
21 Aug 2026, 21:50354-23
21 Aug 2026, 20:54377+133
10 Aug 2026, 18:45244first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Join Full Server [ READ DESC ]
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,491,601 · 23.4% win
Savory · other172,055 · 4.9% win
Meet Sinsnac · other50,571 · 0.00% win
Untouchable · other33,590 · 1.2% win
Getting the Hang of It · other33,018 · 0.70% win
Speedrunner · other19,852 · 0.50% win
Meet the Developer · other10,564 · 0.00% win
Survivor · other5,804 · 0.20% win
Tubby Terror · other5,478 · 0.20% win
Tryhard · other4,612 · 0.10% win
Rich · other2,248 · 0.10% win
Lone Survivor · other1,882 · 0.10% win
Murderer · other1,817 · 0.00% win
Tourist · welcome161 · 0.00% win
Collector · collection121 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9413 August 2026 — 94 % liked21 August 2026 — 94 % liked21 August 2026 — 94 % liked21 August 2026 — 94 % liked21 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked23 August 2026 — 94 % liked2 September 2026 — 94 % liked13 August 20262 September 2026
14 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:3094no change
23 Aug 2026, 17:0794no change
22 Aug 2026, 06:5094no change
22 Aug 2026, 05:5094no change
22 Aug 2026, 04:5094no change
22 Aug 2026, 03:5094no change
22 Aug 2026, 02:5094no change
22 Aug 2026, 01:5094no change
22 Aug 2026, 00:5094no change
21 Aug 2026, 23:5094no change
21 Aug 2026, 22:5094no change
21 Aug 2026, 21:5094no change
21 Aug 2026, 20:5494no change
13 Aug 2026, 17:0694first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.