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[🌱] Korea Army

[🌱] Korea Army

A Roblox experience owned by Caveful Games.

SimulatorENmilitarytower defensebeta

[🌱] Korea Army is a simulator experience created on 2025-08-06. It currently has 1,423 players and 18,457,434 lifetime visits. The game holds 16,225 favorites with a 73% like percentage. Peak concurrent users exceed 1,000 at 11:00 UTC.

Description (written by the developer; not a statement by this register)

Community Invite: UDuNFY7EZW Peak Time (1K+ CCU): 11:00 UTC [🔪] Upgrade as a soldier to defend the gates and eliminate the mastermind [🚀] Take control of the radar and dominate the battlefield [🔥] Pass the recruitment test to join the command department (community server required) 👍 Enjoying the game? Like and favorite it! 🛠️ Beta: Features may change, and bugs may occur.

Last updated by the developer 3 Sept 2026, 10:57 UTC.

92
playing (measured 3 Sept 2026, 19:50 UTC)
20,415,328
lifetime visits
73%
liked (13,350 👍 / 4,820 👎)
18,168
favourites (0.9 per 1k visits)
6 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

922,1441,11810 August 20263 September 2026
310 measurements spanning 24 days, net -866. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 310
Measured (UTC)PlayersChange
3 Sept 2026, 19:5092-8
3 Sept 2026, 18:50100-17
3 Sept 2026, 17:50117-51
3 Sept 2026, 16:50168-75
3 Sept 2026, 15:50243-132
3 Sept 2026, 14:50375-281
3 Sept 2026, 13:50656-581
3 Sept 2026, 12:501,237-257
3 Sept 2026, 11:501,494+644
3 Sept 2026, 07:50850+197
3 Sept 2026, 06:50653+179
3 Sept 2026, 05:50474+232
3 Sept 2026, 04:50242+51
3 Sept 2026, 03:50191+34
3 Sept 2026, 02:50157-12
3 Sept 2026, 01:50169-1
3 Sept 2026, 00:50170+1
2 Sept 2026, 23:50169-283
2 Sept 2026, 22:50452+248
2 Sept 2026, 21:50204first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

RPG-7
999 R$
돌격 패키지
399 R$
암살자 패키지
349 R$
트롤링 패키지
299 R$
M134 미니건
199 R$
거대한 표지판
119 R$
추가 의료키트
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,504,565 · 16.7% win
Meet the Developer · other14,227 · 0.70% win
Complete the Admin Awesome event! · social13,165 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7313 August 20263 September 2026
312 measurements spanning 21 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 312
Measured (UTC)% likedChange
3 Sept 2026, 19:5073no change
3 Sept 2026, 18:5073no change
3 Sept 2026, 17:5073no change
3 Sept 2026, 16:5073no change
3 Sept 2026, 15:5073no change
3 Sept 2026, 14:5073no change
3 Sept 2026, 13:5073no change
3 Sept 2026, 12:5073no change
3 Sept 2026, 11:5073no change
3 Sept 2026, 07:5073no change
3 Sept 2026, 06:5073no change
3 Sept 2026, 05:5073no change
3 Sept 2026, 04:5073no change
3 Sept 2026, 03:5073no change
3 Sept 2026, 02:5073no change
3 Sept 2026, 01:5073no change
3 Sept 2026, 00:5073no change
2 Sept 2026, 23:5073no change
2 Sept 2026, 22:5073no change
2 Sept 2026, 21:5073first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.