The Mita [ALPHA]
A Roblox experience owned by Thuurtu Studio.
HorrorENhorrorai-companionalpha-build
The Mita [ALPHA] is a horror experience created on 2025-08-07. It has recorded 3,143,284 lifetime visits and 19,975 favorites. The title holds an 80% like percentage. Currently, zero users are playing. The project is in an early alpha stage with support for Russian, English, and Ukrainian languages.
Description (written by the developer; not a statement by this register)
⚠️ The game is currently in a very early stage (Alpha) Right now the project is still raw, so you may encounter bugs and errors. If you find any issues, please report them on our Discord server. Everything will be fixed in future updates — so please don’t judge too harshly at this stage. 🌍 Supported Languages: Russian, English, Ukrainian (I can't guarantee that Mita will respond correctly in another language, but it should work if you select English.) 🎮 About the Game: The project is inspired by A Mita and builds upon its atmosphere while introducing new ideas and possibilities, you can talk with your best friend Mita. Developers: JustMorDe — Project Leader, Scripter, Animatior, UI Designer. Rayn21301 — 3D Designer, FBX Maker, Builder. newlus — Animator (made not a lot anims, but still really talented.) 📢 Stay tuned for updates and news on our [Discord server].
Last updated by the developer 5 Aug 2026, 14:55 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 20:17 | 14 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 05:32 | 80 | no change |
| 14 Aug 2026, 05:32 | 80 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.