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Find Kpop Demon Hunter

Find Kpop Demon Hunter

A Roblox experience owned by Hunt Down Group.

AdventureENKpopDemon HuntersScavenger Hunt

Find Kpop Demon Hunter is an adventure experience created on 2025-08-10. It has 3,861,019 lifetime visits and 557,300 favorites. Currently, 3 players are active. The game holds a 59% like percentage. Players search for characters across stages. Tags include scavenger hunt and Kpop themes.

Description (written by the developer; not a statement by this register)

👋 Welcome to Find Kpop! 📢 In this game you will need to find different Kpop Demon Hunters on different stages! NEW WORLD COMING SOON! 💡 How to play: - Look for your favourite Kpop Demon Hunters👀 - When you find a Kpop Character, click/tap it 🎉 - Reach more stages ✨ 😂TROLL YOUR FRIENDS WITH IN GAME PERKS! Be sure to like 👍 and favorite ⭐ the game if you enjoyed it! Thanks for playing! 💕 Tags: find the buttons, levers, friends, friend, scavenger hunt, explore, search, worlds, easy, hard mode, hard, Kpop, Demon Hunters

Last updated by the developer 29 Jul 2026, 03:40 UTC.

3
playing (measured 11 Aug 2026, 01:05 UTC)
3,861,019
lifetime visits
59%
liked (462 👍 / 322 👎)
557,660
favourites (144.4 per 1k visits)
10 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:052first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Cloud
279 R$
Become Rumi
169 R$
Jetpack
159 R$
Laser Gun
149 R$
Rocket Launcher
149 R$
Fusion Coil
129 R$
Grapple Gun
129 R$
Taser
129 R$
Fling Glove
119 R$
Sword
119 R$
Become Mira
89 R$
Speed Coil
59 R$
Gravity Coil
59 R$
Boombox
49 R$
Run
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

O · other2,637,754 · 100.0% win
P · other2,632,122 · 100.0% win
D · other2,631,828 · 100.0% win
P · other2,630,063 · 100.0% win
N · other2,629,547 · 100.0% win
K · other2,509,250 · 100.0% win
I · other2,508,723 · 100.0% win
F · other2,508,540 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5914 August 2026 — 59 % liked24 August 2026 — 59 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:3759no change
14 Aug 2026, 03:3659first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.