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Lasso Animals🤠

Lasso Animals🤠

A Roblox experience owned by Strawman Studios.

SimulatorENanimal collectionsimulationpvp theft

Lasso Animals🤠 is a simulator experience created on 2025-08-17. It has recorded 49,674,603 lifetime visits and 25,540 favorites. Currently, 21 users are playing. The title holds a 71% like percentage. The description outlines mechanics involving catching animals, upgrading lassos, and managing mutations within a plot.

Description (written by the developer; not a statement by this register)

🤠Welcome to Lasso Animals!🤠 Use your lasso to catch animals and bring them back to your plot! Upgrade your lasso and feed your animals treats to unlock mutations! Watch out, people might try to steal your animals! [How To Lasso] • Equip your lasso! • Click on the animal you want to catch! • Bring them back to your plot! • Upgrade and progress!

Last updated by the developer 10 Apr 2026, 15:33 UTC.

21
playing (measured 10 Aug 2026, 16:01 UTC)
49,674,603
lifetime visits
71%
liked (10,116 👍 / 4,161 👎)
25,617
favourites (0.5 per 1k visits)
17 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:0117first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lasso Players! 😂
799 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

O ¡ other17,661,108 ¡ 100.0% win
S ¡ other17,659,540 ¡ 100.0% win
S ¡ other17,658,387 ¡ 100.0% win
A ¡ other17,657,591 ¡ 100.0% win
L ¡ other17,656,991 ¡ 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7123 August 2026 — 71 % liked2 September 2026 — 71 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:2271no change
23 Aug 2026, 14:1871first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.