Steal Fish Eggs
A Roblox experience owned by fishy fish fish!.
TycoonENfish collectionbase buildingplayer interaction
Steal Fish Eggs is a tycoon experience created on 2026-08-16. It currently has 4,794 players, 692,142 lifetime visits, a 97% like percentage, and 340 favorites.
Description (written by the developer; not a statement by this register)
🐟 Welcome to Steal Fish Eggs! How to Play: 🟠 Steal fish eggs from fish 🐣 Hatch fish eggs to collect rare fish 💰 Earn money from your fish 🌊 Upgrade your endless pool and base 🫧 Train on the endless pool to gain swim Speed 🥷 Steal fish from other players ✨ Discover rarer fish eggs, fish, sizes, and mutations! 🎮 Supports Console and Mobile!
Last updated by the developer 10 Sept 2026, 06:07 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Sept 2026, 10:50 | 13,109 | +1,843 |
| 10 Sept 2026, 09:50 | 11,266 | +1,827 |
| 10 Sept 2026, 08:50 | 9,439 | +932 |
| 10 Sept 2026, 07:50 | 8,507 | +455 |
| 10 Sept 2026, 06:50 | 8,052 | +77 |
| 10 Sept 2026, 05:50 | 7,975 | +1,073 |
| 10 Sept 2026, 04:50 | 6,902 | +85 |
| 10 Sept 2026, 03:50 | 6,817 | +43 |
| 10 Sept 2026, 02:50 | 6,774 | -303 |
| 10 Sept 2026, 01:50 | 7,077 | +141 |
| 10 Sept 2026, 00:50 | 6,936 | +897 |
| 9 Sept 2026, 23:50 | 6,039 | +588 |
| 9 Sept 2026, 22:50 | 5,451 | +429 |
| 9 Sept 2026, 21:50 | 5,022 | +787 |
| 9 Sept 2026, 20:50 | 4,235 | +523 |
| 9 Sept 2026, 19:50 | 3,712 | -183 |
| 9 Sept 2026, 18:50 | 3,895 | -853 |
| 9 Sept 2026, 17:50 | 4,748 | -256 |
| 9 Sept 2026, 16:50 | 5,004 | -473 |
| 9 Sept 2026, 15:50 | 5,477 | first reading |
Concurrent players at each of our measurements (insert-on-change).
On the Roblox charts
Growth
| Measured (UTC) | Rank on Top playing now | Change |
|---|---|---|
| 10 Sept 2026, 10:25 | 77 | -3 |
| 10 Sept 2026, 09:25 | 80 | -4 |
| 10 Sept 2026, 08:25 | 84 | -3 |
| 10 Sept 2026, 07:25 | 87 | -9 |
| 10 Sept 2026, 06:25 | 96 | first reading |
Position on Roblox’s top playing now sort over time (global/desktop). Lower is higher up the chart.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 10 Sept 2026, 10:50 | 98 | no change |
| 10 Sept 2026, 09:50 | 98 | no change |
| 10 Sept 2026, 08:50 | 98 | no change |
| 10 Sept 2026, 07:50 | 98 | no change |
| 10 Sept 2026, 06:50 | 98 | no change |
| 10 Sept 2026, 05:50 | 98 | no change |
| 10 Sept 2026, 04:50 | 98 | no change |
| 10 Sept 2026, 03:50 | 98 | no change |
| 10 Sept 2026, 02:50 | 98 | no change |
| 10 Sept 2026, 01:50 | 98 | no change |
| 10 Sept 2026, 00:50 | 98 | no change |
| 9 Sept 2026, 23:50 | 98 | no change |
| 9 Sept 2026, 22:50 | 98 | no change |
| 9 Sept 2026, 21:50 | 98 | no change |
| 9 Sept 2026, 20:50 | 98 | no change |
| 9 Sept 2026, 19:50 | 98 | no change |
| 9 Sept 2026, 18:50 | 98 | no change |
| 9 Sept 2026, 17:50 | 98 | no change |
| 9 Sept 2026, 16:50 | 98 | no change |
| 9 Sept 2026, 15:50 | 98 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.