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DID YOU HEAR IT? 👂🏼 [HORROR]

DID YOU HEAR IT? 👂🏼 [HORROR]

A Roblox experience owned by Uncanny Valley Horror.

HorrorENhorrormultiplayershort movie adaptation

DID YOU HEAR IT? 👂🏼 [HORROR] is a horror experience created on 2025-08-19. It has recorded 20,852,281 lifetime visits and 783,128 favorites. Currently, 84 players are active. The title holds a 69% like percentage. The game is categorized under the horror genre. It features sprint controls for PC and console users.

Description (written by the developer; not a statement by this register)

Did you hear it? 👂🏼👹 📝 The game is inspired from a short movie called "I heard it too" 👹 Ugc release at 100000 Likes. 🤖 Binds: 💻 PC Sprint: Left Shift 🎮 Console Sprint: L1 ✨ Follow owner account to get free items in game: (https://www.roblox.com/users/9250527184/profile) 👍🏼 Like + Favourite for updates & more. Have fun playing with your friends! 📝 Game owner: @CodedDunt 📝 icon designer: @MomImDeveloping Tags: Horror, Scary, Did you hear it, Phobia, Multiplayer, I heard it too, short, movie

Last updated by the developer 9 Aug 2026, 19:46 UTC.

84
playing (measured 10 Aug 2026, 22:18 UTC)
20,852,281
lifetime visits
69%
liked (48,063 👍 / 21,508 👎)
794,201
favourites (38.1 per 1k visits)
19 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:18448first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP [Exclusive Room]
199 R$
FlashLight 🔦 [Check The Corners]
79 R$
2x Speed
60 R$
Radio 🔊 [Play Music]
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome. · welcome11,609,216 · 100.0% win
Search For Your Mother. · progression9,035,669 · 100.0% win
You Saved Your Mother. · progression3,233,326 · 79.2% win
Chapter 2 Completed. · progression1,919,916 · 48.9% win
Picked up phone · other1,848,895 · 100.0% win
You've played chapter 2. · progression1,354,449 · 90.0% win
You've played chapter 3. · progression1,150,563 · 49.6% win
Chapter 3 Completed. · progression767,680 · 33.1% win
Secret Obby · secret228,297 · 9.1% win
VIP Room. · other1,397 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6913 August 2026 — 69 % liked23 August 2026 — 69 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:3569no change
13 Aug 2026, 16:3269first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.