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[MANSIONS] Roanoke, VA Driving RP

[MANSIONS] Roanoke, VA Driving RP

A Roblox experience owned by Roanoke, VA.

SimulatorENdrivingroleplayopen-world

[MANSIONS] Roanoke, VA Driving RP is a simulator experience created on 2018-09-27. It records 169,837,336 lifetime visits and 649,411 favorites. Currently, 3,414 users are playing. The title holds a 91% like percentage. The description highlights open-world driving, roleplay mechanics, and vehicle customization within a Virginia setting.

Description (written by the developer; not a statement by this register)

⭐ Welcome to Roanoke, the ultimate open-world driving & roleplay experience set in the beautiful Blue Ridge Mountains of Virginia! 🚗 Explore a massive open world with 500+ cars, trucks, emergency vehicles & more 🏠 Own houses, spawn up to 5 vehicles + trailers 🚛 Haul cargo, deliver mail, fight fires, rob ATMs or patrol the streets 🏁 Race against friends, attend car meets or simply cruise together 🎨 Extensive vehicle customization, tuning & roleplay features 💰 Code: MANSIONS 🚨 [LATEST UPDATE] - ⭐ NEW HOUSING APP - 🚨 NEW MANSIONS - 🎉 NEW PENTHOUSE IN TOWER - 🚗 NEW M3 SEDANS - 🚀 FERIN SF90 REVAMP - 💎 FERIN 599 GTO REVAMP - 🚓 NEW POLICE CARS - 🔥 REVAMPED POLICE STATION - 💪 NEW SETTINGS ⚠️ Found a bug or have feedback? Let us know through our social media links below! -- tags: tuning, drift, virginia, city, trailer, cars, trucks, semi trucks, roleplay, customization, revamp, cops vs crims

Last updated by the developer 3 Sept 2026, 04:07 UTC.

2,604
playing (measured 3 Sept 2026, 17:50 UTC)
176,854,762
lifetime visits
91%
liked (360,571 👍 / 36,206 👎)
671,885
favourites (3.8 per 1k visits)
27 September 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,4108,4984,9542,60410 August 20263 September 2026
308 measurements spanning 24 days, net -1,717. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 347–9,561 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 308
Measured (UTC)PlayersChange
3 Sept 2026, 17:502,604+115
3 Sept 2026, 16:502,489+144
3 Sept 2026, 15:502,345+130
3 Sept 2026, 14:502,215+185
3 Sept 2026, 13:502,030+41
3 Sept 2026, 12:501,989+127
3 Sept 2026, 11:501,862+452
3 Sept 2026, 07:501,410-188
3 Sept 2026, 06:501,598-354
3 Sept 2026, 05:501,952-491
3 Sept 2026, 04:502,443-524
3 Sept 2026, 03:502,967-810
3 Sept 2026, 02:503,777-511
3 Sept 2026, 01:504,288-335
3 Sept 2026, 00:504,623+181
2 Sept 2026, 23:504,442+67
2 Sept 2026, 22:504,375+171
2 Sept 2026, 21:504,204+436
2 Sept 2026, 20:503,768+549
2 Sept 2026, 19:503,219first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

(SALE!) Motorsport Legends
399 R$
(SALE!) Special Racing Vehicles Gamepass
399 R$
(SALE!) Exotic Super Car Gamepass
399 R$
(SALE!) VIP
375 R$
(SALE!) +50 Vehicle Slots
320 R$
(SALE!) Luxury Sports Cars Gamepass
249 R$
(SALE!) Sports Classics Gamepass
249 R$
(SALE!) Heavy Duty Vehicles Gamepass
249 R$
(SALE!) Emergency Services Gamepass
249 R$
(SALE!) +30 Vehicle Slots
150 R$
Support The Team!
130 R$
(SALE!) Construction Utility Vehicles Gamepass
79 R$
Radio Pass
79 R$
Starter Pack (C63s [+BODYKITS] + $75k) 💵💵
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome18,430,275 · 36.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9121 August 20263 September 2026
309 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 309
Measured (UTC)% likedChange
3 Sept 2026, 17:5091no change
3 Sept 2026, 16:5091no change
3 Sept 2026, 15:5091no change
3 Sept 2026, 14:5091no change
3 Sept 2026, 13:5091no change
3 Sept 2026, 12:5091no change
3 Sept 2026, 11:5091no change
3 Sept 2026, 07:5091no change
3 Sept 2026, 06:5091no change
3 Sept 2026, 05:5091no change
3 Sept 2026, 04:5091no change
3 Sept 2026, 03:5091no change
3 Sept 2026, 02:5091no change
3 Sept 2026, 01:5091no change
3 Sept 2026, 00:5091no change
2 Sept 2026, 23:5091no change
2 Sept 2026, 22:5091no change
2 Sept 2026, 21:5091no change
2 Sept 2026, 20:5091no change
2 Sept 2026, 19:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.