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New Hair Obby For Girls [UGC HAIRS]

New Hair Obby For Girls [UGC HAIRS]

A Roblox experience owned by - sophia's close -.

ObbyENUGC Hair RewardsObbyFashion

New Hair Obby For Girls [UGC HAIRS] is an obby experience created on 2025-08-23. It has accumulated 1,474,062 lifetime visits and 214,831 favorites. Currently, 64 users are playing. The game holds a 95% like percentage. The description notes that UGC hairs are distributed as in-game items, with specific stock levels mentioned for certain hair types.

Description (written by the developer; not a statement by this register)

Why I didn't get the hair? It's because you need to like OR favorite the game NOTE! It may take up to 7 days to receive your hair --- NEW UGCS OUT NOW --- Fashion Wavy Hair Light Brown - stock 5k Wavy Grunge Messy Cute Hair - SOLD OUT! Disclaimer This game does not violate any of ROBLOX'S TOS rules. The item earned in this game is an in game item only! Tags: Cute Obby For Girls, Hairs, Cute Obby, Girl Obby, Hair Obby, Girls

Last updated by the developer 5 Jan 2026, 19:20 UTC.

64
playing (measured 10 Aug 2026, 14:02 UTC)
1,474,062
lifetime visits
95%
liked (17,771 👍 / 871 👎)
232,794
favourites (157.9 per 1k visits)
23 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0250first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Jetpack
199 R$
Flying Cloud
199 R$
Magic Carpet
199 R$
Rocket Launcher
149 R$
Grapple Hook
149 R$
Fusion Coil
99 R$
Sword
99 R$
Laser Gun
99 R$
Radio
59 R$
Gravity Coil
39 R$
Speed Coil
39 R$
Double Jump
39 R$
Double Speed
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,038,099 · 100.0% win
Finished! · progression49 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked3 September 2026 — 95 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 14:3895no change
24 Aug 2026, 12:4695no change
14 Aug 2026, 12:4595first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.