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Cute Hair Obby For Girls [UGC HAIR]

Cute Hair Obby For Girls [UGC HAIR]

A Roblox experience owned by - sophia's close -.

ObbyENUGC HairObbyGirls

Cute Hair Obby For Girls [UGC HAIR] is an obby experience created on 2025-06-25. It currently has 106 players, 16,330,350 lifetime visits, a 94% like percentage, and 391,176 favorites.

Description (written by the developer; not a statement by this register)

Why I didn't get the hair? It's because you need to like OR favorite the game NOTE! It may take up to 7 days to receive your hair --- NEW UGCS OUT NOW --- Voluminous Wavy Hair- stock 5k Wavy Grunge Messy Cute Hair - SOLD OUT! Disclaimer This game does not violate any of ROBLOX'S TOS rules. The item earned in this game is an in game item only! Tags: Cute Obby For Girls, Hairs, Cute Obby, Girl Obby, Hair Obby, Girls

Last updated by the developer 12 Apr 2026, 13:11 UTC.

68
playing (measured 21 Aug 2026, 20:54 UTC)
16,426,974
lifetime visits
94%
liked (173,950 👍 / 10,751 👎)
400,566
favourites (24.4 per 1k visits)
25 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

6810385.510 August 2026 — 103 players21 August 2026 — 68 players10 August 202621 August 2026
2 measurements spanning 11 days, net -35. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–108 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5468-35
10 Aug 2026, 14:02103first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
199 R$
Laser Gun
99 R$
Fusion Coil
49 R$
Speed Coil
29 R$
Gravity Coil
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks For Playing! · welcome10,231,585 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9413 August 2026 — 94 % liked21 August 2026 — 94 % liked23 August 2026 — 94 % liked2 September 2026 — 94 % liked13 August 20262 September 2026
4 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:4994no change
23 Aug 2026, 17:3194no change
21 Aug 2026, 20:5494no change
13 Aug 2026, 17:2394first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.