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[Beta] Moo

[Beta] Moo

A Roblox experience owned by Nendo Arts.

SimulatorENsimulationrelaxationexploration

[Beta] Moo is a simulator experience created on 2025-08-29. The game currently has 126 players online and 2,298,829 lifetime visits. It holds a 90% like percentage and 55,064 favorites. The description identifies it as a calm cow game with foraging and exploration elements on a larger map.

Description (written by the developer; not a statement by this register)

Welcome to the Beta of Moo! For those who are new, Moo is a calm cow game, where gameplay is what you choose! Play around with other people, or sit down and take a deep breath. Forage for food, find collectables, or explore the hidden lore through books. The meadow is yours!! This is the new version with a larger map and a lot more to come in the future! Since the game is in Beta, there is currently some unfinished features. Join the new community server to receive frequent updates, share your ideas and report issues!

Last updated by the developer 14 Aug 2026, 19:25 UTC.

78
playing (measured 21 Aug 2026, 21:50 UTC)
2,367,094
lifetime visits
89%
liked (10,544 👍 / 1,340 👎)
57,140
favourites (24.1 per 1k visits)
29 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4210171.510 August 2026 — 42 players21 August 2026 — 101 players21 August 2026 — 78 players7810 August 202621 August 2026
3 measurements spanning 11 days, net +36. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 33–110 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 21:5078-23
21 Aug 2026, 20:54101+59
10 Aug 2026, 15:1842first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Beta Tester!! · other989,357 · 100.0% win
[Discontinued] Alpha Tester!! · other303,946 · 0.10% win
Fillip's Warm Welcome (Tutorial)257,542 · 30.7% win
Introducing Yourself · welcome128,533 · 7.2% win
Crystal Nuisance · other22,273 · 2.2% win
Crystal Camouflage · other22,049 · 2.2% win
Crystal Cleaning · other21,548 · 1.8% win
Memorial Space · other17,784 · 9.5% win
Underwater Entry · other15,894 · 2.4% win
Uncovered Entrance · progression14,207 · 6.8% win
Celestially Cozy Burrow · other8,911 · 1.5% win
Aperture Pond · other7,911 · 2.1% win
Witch's Burrow · other7,524 · 1.3% win
Shimmering Quartz · collection7,087 · 0.80% win
Hall of Creation · other6,784 · 0.90% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

899089.514 August 2026 — 90 % liked21 August 2026 — 89 % liked21 August 2026 — 89 % liked24 August 2026 — 89 % liked3 September 2026 — 89 % liked14 August 20263 September 2026
5 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 11:0389no change
24 Aug 2026, 08:3889no change
21 Aug 2026, 21:5089no change
21 Aug 2026, 20:5489-1
14 Aug 2026, 08:3890first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.