Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
🐙 Raft 101 Survival

🐙 Raft 101 Survival

A Roblox experience owned by The Experimental Games.

SurvivalENsurvivalco-opocean

Raft 101 Survival is a survival experience created on 2025-09-07. It has accumulated 251,337,751 lifetime visits and 257,105 favorites. Currently, 5,790 users are playing. The game holds an 89% like percentage. The description notes inspiration from other titles and mentions ongoing updates.

Description (written by the developer; not a statement by this register)

Build a raft with friends and survive at least 101 days Beware of what lurks in the ocean... Inspired by 99 Nights in The Forest and Dead Rails Note: this game is new so please expect some bugs. We're regularly updating the game with daily bug fixes and weekly updates!

Last updated by the developer 6 Jul 2026, 11:05 UTC.

4,199
playing (measured 4 Sept 2026, 11:50 UTC)
260,160,952
lifetime visits
89%
liked (55,386 👍 / 6,813 👎)
268,426
favourites (1.0 per 1k visits)
7 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2,1997,3154,7574,19910 August 20264 September 2026
326 measurements spanning 25 days, net -865. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,432–8,082 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 326
Measured (UTC)PlayersChange
4 Sept 2026, 11:504,199+366
4 Sept 2026, 10:503,833+77
4 Sept 2026, 09:503,756-7
4 Sept 2026, 08:503,763+126
4 Sept 2026, 07:503,637+9
4 Sept 2026, 06:503,628+10
4 Sept 2026, 05:503,618+461
4 Sept 2026, 04:503,157+83
4 Sept 2026, 03:503,074+13
4 Sept 2026, 02:503,061+544
4 Sept 2026, 01:502,517-56
4 Sept 2026, 00:502,573+374
3 Sept 2026, 23:502,199-8
3 Sept 2026, 22:502,207-129
3 Sept 2026, 21:502,336-135
3 Sept 2026, 20:502,471-40
3 Sept 2026, 19:502,511-313
3 Sept 2026, 18:502,824-408
3 Sept 2026, 17:503,232-267
3 Sept 2026, 16:503,499first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Reduced Hunger (100% slower)
149 R$
Sprint 20% faster!
99 R$
+5 Sack Space
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks For Playing! · welcome85,690,503 · 100.0% win
First Night · welcome37,851,277 · 90.6% win
Survived 5 Days · progression36,184,613 · 42.6% win
Warrior - First Defeat · progression34,825,885 · 83.4% win
Survived 10 Days · progression18,018,729 · 19.0% win
Eliminate A Shark · other13,215,206 · 17.5% win
Survived 25 Days · progression7,291,217 · 6.8% win
Survived 50 Days · progression3,855,970 · 3.2% win
Night Owl · other2,729,033 · 5.6% win
Eliminate a Bear · other2,032,977 · 3.8% win
Steal All 4 Totems · collection1,961,137 · 1.8% win
Survived 101 Days · progression1,854,460 · 1.4% win
Sink Ghost Ship · other1,835,779 · 2.0% win
Get A Cannon Elimination · other1,301,550 · 1.0% win
Survived 101 Days No Revives · progression1,202,643 · 0.80% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8921 August 20264 September 2026
327 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 327
Measured (UTC)% likedChange
4 Sept 2026, 11:5089no change
4 Sept 2026, 10:5089no change
4 Sept 2026, 09:5089no change
4 Sept 2026, 08:5089no change
4 Sept 2026, 07:5089no change
4 Sept 2026, 06:5089no change
4 Sept 2026, 05:5089no change
4 Sept 2026, 04:5089no change
4 Sept 2026, 03:5089no change
4 Sept 2026, 02:5089no change
4 Sept 2026, 01:5089no change
4 Sept 2026, 00:5089no change
3 Sept 2026, 23:5089no change
3 Sept 2026, 22:5089no change
3 Sept 2026, 21:5089no change
3 Sept 2026, 20:5089no change
3 Sept 2026, 19:5089no change
3 Sept 2026, 18:5089no change
3 Sept 2026, 17:5089no change
3 Sept 2026, 16:5089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.