Don't Wake the Lions!
A Roblox experience owned by Sleepy Safari.
AdventureENstealthanimal collectionoffline earnings
Don't Wake the Lions! is an adventure experience created on 2025-09-09. It has recorded 2,198,958 lifetime visits and 122,147 favorites. Currently, four users are playing. The experience holds a 92% like percentage. The description indicates gameplay involves sneaking, stealing animals, and escaping while they sleep. Offline earnings are mentioned as a feature.
Description (written by the developer; not a statement by this register)
Shh... Don't wake the Lions! 🤫 Sneak around and steal animals while they sleep! 😴 Escape when you wake them up and they start chasing! 🏃♂️ Survive and collect as many animals as possible! ⚡ Your animals earn money OFFLINE! 💤 🔔 Like and Favorite for updates 🔔 ❤️ Made by Zalriu ❤️
Last updated by the developer 9 Jul 2026, 20:11 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:19 | 5 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 08:38 | 92 | no change |
| 14 Aug 2026, 08:38 | 92 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.