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Disaster Sandbox

Disaster Sandbox

A Roblox experience owned by Vineify Studio.

Sandbox & buildingENsimulationsandboxdisaster

Disaster Sandbox is a sandbox-building experience created on 2025-09-14. The game currently has 5 players online. It has accumulated 1,805,844 lifetime visits and 6,560 favorites. The title holds a 79% like percentage. Features include NPCs, maps, disasters, and gamemodes.

Description (written by the developer; not a statement by this register)

Disaster Sandbox is an game where you can simulate disasters on multiple maps Features: -Npcs -Maps -Disasters -Gamemodes Changelog: -Sounds to some disasters -Improved the volcano disaster Q&A Q: Can you fix lag A: No, It's due to the roblox engine ----------------------------------------------- Q: How should i suggest features A: Most of the time i view the Forums instead of the Feedback ----------------------------------------------- Q: Fix "Insert bug here" A: Can't, due to lack of detail ----------------------------------------------- Q: How do I enable freecam? A: Press F to enable freecam.

Last updated by the developer 10 Aug 2026, 14:02 UTC.

5
playing (measured 10 Aug 2026, 20:23 UTC)
1,805,844
lifetime visits
79%
liked (1,621 👍 / 440 👎)
6,610
favourites (3.7 per 1k visits)
14 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:234first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Roblox Select Review Fee
100,000 R$
Subspace Tripmine (finally released)
250 R$
Destructive Tools
95 R$
[PRE-ORDER] Change Water Color
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

1M Visits · other159,187 · 0.00% win
Turned to Ash. · other75,454 · 27.0% win
FOUR SCORES, AND SERVED UR SOUL AGO · other4,040 · 0.00% win
Easter eg Nr.1 · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7914 August 2026 — 79 % liked24 August 2026 — 79 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 10:3479no change
14 Aug 2026, 10:3379first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.