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Mutate or Lose Brainrot

Mutate or Lose Brainrot

A Roblox experience owned by OuiOuiOuiBaguette.

TycoonENidlemutationbrainrot

Mutate or Lose Brainrot is a tycoon experience created on 2025-09-17. It has accumulated 33,384,567 lifetime visits and 59,701 favorites. Currently, 29 users are playing. The game holds a 98% like percentage. Players hatch eggs, mutate brainrots for cash boosts, and rebirth to retain mutations. The experience supports PC, mobile, tablet, and console platforms with full controller compatibility.

Description (written by the developer; not a statement by this register)

💤 EGGS GROW AND MUTATION STILL PROCESSING WHILE OFFLINE! How to Play: 🥚 Hatch eggs to get Brainrots ⭐ Mutate Brainrots to double they Cash/s — 50% to success / 50% to lose 💸 Get rare Brainrots with insane Mutations to boost your income and rise on the leaderboard. 🔄 Rebirth to keep more and more mutation if you lose 👍 Like the game and join the group! 🎮 Experience it on PC, mobile, tablet, or console, with full controller compatibility.

Last updated by the developer 17 Jul 2026, 08:53 UTC.

29
playing (measured 10 Aug 2026, 14:21 UTC)
33,384,567
lifetime visits
98%
liked (199,170 👍 / 4,406 👎)
59,710
favourites (1.8 per 1k visits)
17 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:2115first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mutation Speed x2
599 R$
Ultra Egg Luck
299 R$
Egg Speed x2
129 R$
VIP
119 R$
Invincible Lever [PERMANENT]
99 R$
Egg Luck
39 R$
Auto collect
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome8,314,111 · 42.0% win
Basic Brainrot · other6,610,829 · 34.1% win
Steel Brainrot · other6,547,159 · 32.2% win
Golden Brainrot · other5,251,734 · 26.6% win
Diamond Brainrot · other4,313,651 · 22.3% win
Rare Brainrot · other3,739,963 · 19.0% win
Emerald Brainrot · other3,397,443 · 17.3% win
Epic Brainrot · other2,770,598 · 13.4% win
Volcanic Brainrot · other2,706,654 · 13.4% win
Rainbow Brainrot · other1,925,225 · 11.0% win
Legendary Brainrot · other1,883,154 · 13.7% win
Blood Brainrot · other1,288,278 · 6.7% win
Mythic Brainrot · other1,007,745 · 7.7% win
Shadow Brainrot · other799,328 · 6.2% win
Rebirth 1 · progression615,825 · 5.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9823 August 2026 — 98 % liked2 September 2026 — 98 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:2198no change
23 Aug 2026, 15:0898first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.