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Triple Jump Slap Tower 2 💥

Triple Jump Slap Tower 2 💥

A Roblox experience owned by Stupid Stud Studios.

MinigamesENtower climbingslap battlesmultiplayer combat

Triple Jump Slap Tower 2 💥 is a minigame created on 2025-09-18. It has 7,740,112 lifetime visits, 146,467 favorites, and a 91% like percentage. Currently, 6 players are active. The experience involves slapping mechanics and triple jumping features.

Description (written by the developer; not a statement by this register)

👋 Welcome to Triple Jump Slap Tower 2! 💥 Slap other players or get slapped! Watch out! 🤔 Can you reach the end? Try your best! 👍 Like and join the group to get awesome items! 🎁 Come back tomorrow for daily gifts! ❗ Tip: Press the jump button 3 times OR hold to triple jump! Game inspired by Slap Tower. Credits to slap battles for the slap hand image.

Last updated by the developer 5 Aug 2026, 18:45 UTC.

6
playing (measured 10 Aug 2026, 14:00 UTC)
7,740,112
lifetime visits
91%
liked (12,824 👍 / 1,285 👎)
146,666
favourites (18.9 per 1k visits)
18 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:002first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands 🛠️
999 R$
Rainbow Carpet 🌈 [PERMANENT!]
299 R$
Infinite Slap Power ⚡ [OP!]
199 R$
Galaxy Slap 🌌 [PERMANENT!]
149 R$
Crazy Coil ✨ [PERMANENT!]
99 R$
Huge Slap 🔥 [PERMANENT!]
99 R$
Grapple Hook 💨 [PERMANENT!]
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,384,158 · 100.0% win
You won! · progression949,627 · 51.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9113 August 2026 — 91 % liked23 August 2026 — 91 % liked2 September 2026 — 91 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 22:0791no change
23 Aug 2026, 22:0691no change
13 Aug 2026, 22:0591first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.