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[SMALL UPD!] Blocky Toilet Tower Defense

[SMALL UPD!] Blocky Toilet Tower Defense

A Roblox experience owned by ComputerHead studio.

Tower defenseENtower defenseblocky aestheticstrategy

Blocky Toilet Tower Defense is a tower-defense experience created on 2025-09-20 by ComputerHead studio. The game has accumulated 4,987,893 lifetime visits and 6,733 favorites. It maintains a 93% like percentage. Currently, 10 players are active. The description highlights key binds for upgrades, targeting, selling, and speed control, alongside a milestone for a 12,000 like update.

Description (written by the developer; not a statement by this register)

The Duo Of Destruction Key Binds E = Upgrade Tower T = Change Tower Target X = Sell Tower Z = Make 0X Game Speed 12,000 LIKES = HUGE UPDATE! made by ComputerHead studio tags: bttd ttd blocky ttd box

Last updated by the developer 28 Jul 2026, 15:51 UTC.

10
playing (measured 10 Aug 2026, 16:04 UTC)
4,987,893
lifetime visits
93%
liked (10,505 👍 / 831 👎)
6,773
favourites (1.4 per 1k visits)
20 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:049first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vip
399 R$
2x Lucks
299 R$
2x Coins
199 R$
Fast Summon Open
149 R$
3x Game Speed
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To BTTD! · welcome240,086 · 79.1% win
Beam Easy Mode36,140 · 5.3% win
Beam Hard Mode · progression26,532 · 5.6% win
Beam Insane Mode · progression18,192 · 3.9% win
Survived From Astro Raid · progression14,972 · 1.6% win
Beam NightMare Mode · progression14,084 · 1.9% win
Defeated The Nightmare. · progression9,928 · 1.1% win
Defeated Mech scientist toilet! · progression8,155 · 1.1% win
Defeated Infected Upgraded Titan Speakerman · progression5,036 · 0.60% win
Beam Clock Event Mode · other3,628 · 1.9% win
Beam USAEventMode 2026 · other1,491 · 1.0% win
Kings Of Weekly Wins LeaderBoard! · other28 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9314 August 2026 — 93 % liked24 August 2026 — 93 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 01:3693no change
14 Aug 2026, 01:3593first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.