Night Shift at Paulie's (Early Beta) [HORROR]
A Roblox experience owned by LittleMan409.
HorrorENhorrorjumpscaresworkplace
Night Shift at Paulie's (Early Beta) [HORROR] is a horror experience created on 2025-09-20. It records 1,198,142,000 lifetime visits and 394,536 favorites. The current like percentage stands at 90, with 1,496 players active at the time of measurement. The game serves as a replacement for a previous title, featuring early beta content.
Description (written by the developer; not a statement by this register)
You’re unexpectedly called in to work the closing crew at Paulie Parmesan’s, but this time something is different. --------------------------------------------------------------------------------------------------- THIS IS EARLY BETA. Expect bugs and more content coming soon. ---------------------------------------------------------------------------------------------------- WARNING: Jumpscares, loud noises, and flashing lights may occur! It is a replacement for the old popular roblox game. The updates will only be here
Last updated by the developer 29 Aug 2026, 20:33 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 3 Sept 2026, 19:50 | 930 | +118 |
| 3 Sept 2026, 18:50 | 812 | -29 |
| 3 Sept 2026, 17:50 | 841 | +53 |
| 3 Sept 2026, 16:50 | 788 | +49 |
| 3 Sept 2026, 15:50 | 739 | +80 |
| 3 Sept 2026, 14:50 | 659 | +13 |
| 3 Sept 2026, 13:50 | 646 | +128 |
| 3 Sept 2026, 12:50 | 518 | +42 |
| 3 Sept 2026, 11:50 | 476 | +185 |
| 3 Sept 2026, 07:50 | 291 | -7 |
| 3 Sept 2026, 06:50 | 298 | -47 |
| 3 Sept 2026, 05:50 | 345 | -137 |
| 3 Sept 2026, 04:50 | 482 | -228 |
| 3 Sept 2026, 03:50 | 710 | -387 |
| 3 Sept 2026, 02:50 | 1,097 | -274 |
| 3 Sept 2026, 01:50 | 1,371 | -206 |
| 3 Sept 2026, 00:50 | 1,577 | -94 |
| 2 Sept 2026, 23:50 | 1,671 | +31 |
| 2 Sept 2026, 22:50 | 1,640 | +35 |
| 2 Sept 2026, 21:50 | 1,605 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 19:50 | 90 | no change |
| 3 Sept 2026, 18:50 | 90 | no change |
| 3 Sept 2026, 17:50 | 90 | no change |
| 3 Sept 2026, 16:50 | 90 | no change |
| 3 Sept 2026, 15:50 | 90 | no change |
| 3 Sept 2026, 14:50 | 90 | no change |
| 3 Sept 2026, 13:50 | 90 | no change |
| 3 Sept 2026, 12:50 | 90 | no change |
| 3 Sept 2026, 11:50 | 90 | no change |
| 3 Sept 2026, 07:50 | 90 | no change |
| 3 Sept 2026, 06:50 | 90 | no change |
| 3 Sept 2026, 05:50 | 90 | no change |
| 3 Sept 2026, 04:50 | 90 | no change |
| 3 Sept 2026, 03:50 | 90 | no change |
| 3 Sept 2026, 02:50 | 90 | no change |
| 3 Sept 2026, 01:50 | 90 | no change |
| 3 Sept 2026, 00:50 | 90 | no change |
| 2 Sept 2026, 23:50 | 90 | no change |
| 2 Sept 2026, 22:50 | 90 | no change |
| 2 Sept 2026, 21:50 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.