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My Brainrot Zoo

My Brainrot Zoo

A Roblox experience owned by MBZ.

TycoonENidlegachacollection

My Brainrot Zoo is a tycoon experience created on 2025-09-21. It has accumulated 17,819,954 lifetime visits and holds 15,359 favorites. The game maintains a 97% like percentage. Currently, 8 players are active. The description highlights mechanics involving crates, upgrades, mutations, and customer generation for currency accumulation.

Description (written by the developer; not a statement by this register)

🧠 Welcome to My Brainrot Zoo! 💤 CUSTOMER APPEAR AND MONEY STACKS WHILE YOU SLEEP! 🤑 🥚 Crates — Open crates to get Brainrots, from common to super rare! 🤝 Upgrade — Upgrade Brainrots to get even more Money! 💸 Earn — Get better Brainrots to make more money and climb the leaderboard. 🌟 Mutations — Some Brainrots have special forms that are worth more! 💰 Customers - Better brainrot brings more Customers. 💻 Play Anywhere — Works on PC, Mobile, Tablet & Console. Full Controller Support! ⚠️ Join our community to trade more! Only trade using the in-game trade system.

Last updated by the developer 11 Jun 2026, 11:46 UTC.

8
playing (measured 10 Aug 2026, 15:46 UTC)
17,819,954
lifetime visits
97%
liked (15,916 👍 / 564 👎)
15,378
favourites (0.9 per 1k visits)
21 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:466first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega Crate Luck
599 R$
x2 Crate Speed
149 R$
VIP
99 R$
Crate Luck
7 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9713 August 2026 — 97 % liked23 August 2026 — 97 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 17:0897no change
13 Aug 2026, 17:0497first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.