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stack to heaven

stack to heaven

A Roblox experience owned by Game Thing.

ObbyENco-opstackingeaster egg

Stack to Heaven is an obby experience created on 2025-09-22. It currently has 32 players online. The game has accumulated 929,698 lifetime visits and 4,556 favorites. User engagement shows a 46% like percentage. The experience involves stacking items to reach a goal, with mechanics including item refreshes and despawns.

Description (written by the developer; not a statement by this register)

can you reach heaven? work together to stack random items to reach heaven -- items refresh every minute -- items despawn after 15 minutes or when you leave the game -- yes beating the game grants the easter egg bloxxer boss class in noob mayhem

Last updated by the developer 6 Aug 2026, 14:05 UTC.

32
playing (measured 10 Aug 2026, 14:48 UTC)
929,698
lifetime visits
46%
liked (1,459 👍 / 1,716 👎)
4,702
favourites (5.1 per 1k visits)
22 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:4843first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

slap glove
199 R$
gravity coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

stack to heaven · progression420,023 · 67.5% win
the pearly gates of heaven · other17,556 · 10.7% win
gates of hell · other1,018 · 5.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

4614 August 2026 — 46 % liked24 August 2026 — 46 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–47 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 16:2246no change
14 Aug 2026, 16:2146first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.