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Flee The World (OBBY)

Flee The World (OBBY)

A Roblox experience owned by Epic Blocks Obbies.

ObbyENparkourdisaster escapeleaderboard race

Flee The World (OBBY) is an obby experience created on 2025-09-25. It has accumulated 1,046,777 lifetime visits and 110,221 favorites. Currently, 98 users are playing. The experience holds a 73% like percentage. The description highlights 250+ stages, automatic progress saving, and leaderboard competition.

Description (written by the developer; not a statement by this register)

🌍 A disaster is spreading fast — can you escape in time? Run, jump, and race through 250+ colorful stages across amazing biomes! 💨 Play with friends and show off your parkour skills — see who can reach the end first! ⭐ Features: • Save progress automatically by stage and zone • Compete for leaderboard times & earn badges • Frequent updates with new challenges and worlds 🏆 Beat all stages to unlock a secret reward! 💬 Join our group for a FREE Double Jump and early access updates! 👉 Epic Blocks OBBIES Group Thanks for playing our obby — have fun and keep jumping! 💪 obby, escape, parkour, run, jump, challenge, adventure, stages, easy, fun, obstacle course, race, story obby, speedrun, tower, platformer, epic obby, adventure parkour

Last updated by the developer 3 Apr 2026, 04:39 UTC.

98
playing (measured 10 Aug 2026, 15:30 UTC)
1,046,777
lifetime visits
74%
liked (1,602 👍 / 568 👎)
118,460
favourites (113.2 per 1k visits)
25 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:303first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[GOLDEN] Carpet
899 R$
Jetpack
599 R$
Gauntlet
399 R$
[SPEED] Coil
79 R$
[GRAVITY] Coil
79 R$
VIP
49 R$
[Rainbow] Carpet
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome845,050 · 100.0% win
World 1 · progression494,059 · 100.0% win
World 2 · progression248,106 · 62.4% win
World 3 · progression172,923 · 45.7% win
World 4 · progression94,032 · 37.3% win
World 5 · progression61,381 · 30.0% win
World 6 · progression31,933 · 16.2% win
World 7 · progression24,747 · 13.8% win
World 8 · progression19,188 · 11.8% win
World 9 · progression11,035 · 7.4% win
World 10 · progression8,087 · 6.4% win
World 11 · progression5,646 · 7.4% win
World 12 · progression5,208 · 7.4% win
World 13 · progression4,300 · 8.4% win
World 14 · progression3,502 · 3.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

737473.514 August 2026 — 73 % liked24 August 2026 — 74 % liked3 September 2026 — 74 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 17:1974no change
24 Aug 2026, 15:3474+1
14 Aug 2026, 15:3373first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.