[SAKURA 🌸] Get Tall and Fall
A Roblox experience owned by Fun First.
SimulatorENgrowth mechanicegg openingfalling physics
[SAKURA 🌸] Get Tall and Fall is a simulator experience created on 2025-09-29. It has accumulated 137,812,896 lifetime visits and 142,552 favorites. Currently, 3,533 users are playing. The game holds a 98% like percentage. Players engage in mechanics involving growing taller, earning money, and falling from structures to win trophies.
Description (written by the developer; not a statement by this register)
✨ Welcome to Get Tall and Fall ✨ NEW EFFECTS UPDATE Use code "FREEPLAYCOINS" for a free in-game reward! 🍎 Eat food to grow taller 💰 Earn money by reaching higher 🏆 Fall from different structures to win trophies 🏆 Open eggs to earn more money! 🌎 Unlock to new worlds!
Last updated by the developer 22 Aug 2026, 13:33 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 06:50 | 2,588 | +22 |
| 4 Sept 2026, 05:50 | 2,566 | -1 |
| 4 Sept 2026, 04:50 | 2,567 | +499 |
| 4 Sept 2026, 03:50 | 2,068 | +633 |
| 4 Sept 2026, 02:50 | 1,435 | +344 |
| 4 Sept 2026, 01:50 | 1,091 | +32 |
| 4 Sept 2026, 00:50 | 1,059 | +88 |
| 3 Sept 2026, 23:50 | 971 | +42 |
| 3 Sept 2026, 22:50 | 929 | +288 |
| 3 Sept 2026, 21:50 | 641 | -31 |
| 3 Sept 2026, 20:50 | 672 | -227 |
| 3 Sept 2026, 19:50 | 899 | -386 |
| 3 Sept 2026, 18:50 | 1,285 | -275 |
| 3 Sept 2026, 17:50 | 1,560 | -51 |
| 3 Sept 2026, 16:50 | 1,611 | -239 |
| 3 Sept 2026, 15:50 | 1,850 | -560 |
| 3 Sept 2026, 14:50 | 2,410 | -726 |
| 3 Sept 2026, 13:50 | 3,136 | -252 |
| 3 Sept 2026, 12:50 | 3,388 | +200 |
| 3 Sept 2026, 11:50 | 3,188 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 06:50 | 98 | no change |
| 4 Sept 2026, 05:50 | 98 | no change |
| 4 Sept 2026, 04:50 | 98 | no change |
| 4 Sept 2026, 03:50 | 98 | no change |
| 4 Sept 2026, 02:50 | 98 | no change |
| 4 Sept 2026, 01:50 | 98 | no change |
| 4 Sept 2026, 00:50 | 98 | no change |
| 3 Sept 2026, 23:50 | 98 | no change |
| 3 Sept 2026, 22:50 | 98 | no change |
| 3 Sept 2026, 21:50 | 98 | no change |
| 3 Sept 2026, 20:50 | 98 | no change |
| 3 Sept 2026, 19:50 | 98 | no change |
| 3 Sept 2026, 18:50 | 98 | no change |
| 3 Sept 2026, 17:50 | 98 | no change |
| 3 Sept 2026, 16:50 | 98 | no change |
| 3 Sept 2026, 15:50 | 98 | no change |
| 3 Sept 2026, 14:50 | 98 | no change |
| 3 Sept 2026, 13:50 | 98 | no change |
| 3 Sept 2026, 12:50 | 98 | no change |
| 3 Sept 2026, 11:50 | 98 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.