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[VAMPIRE FRUIT 🧛] One Piece: Final

[VAMPIRE FRUIT 🧛] One Piece: Final

A Roblox experience owned by One Piece: Final.

RacingENOne PieceFruit CollectionRPG

One Piece: Final is a racing experience created on 2025-09-29. It has recorded 4,269,923 lifetime visits and 46,330 favorites. Currently, 12 players are active. The title holds an 86% like percentage. The game features various fruit types including common, uncommon, rare, and ultra categories.

Description (written by the developer; not a statement by this register)

🦀 One Piece: Final (OPF) 🏴‍☠️ Your goal is to grow stronger, uncover ancient powers, and ultimately reach your Final Form. Along the way, you will search for rare fruits, unlock incredible abilities, and push your limits to awaken your Second Fruit, a power possessed by only the most extraordinary pirates. Current fruits in the game: Common: Spin, Luck , Clear, Chop, Clone, Float, Hot, Swim, Spring, Slip, More Uncommon: Barrier, Love, Smelt, Order, Diamond, Bomb, Slow, Hobby Rare: Candy, Chilly, Flare, Sand, Magma, Rumble, Light, Ope, Plasma, Snow, Gravity, Gas, Gum, String, Paw, Venom Ultra Rare: Dark, Buddha, Quake, Phoenix, Vampire Contributors: GODoSLAYER (Main Theme Music) Zoma_Ego (Model) All credits goes to: Oblivic (One Piece Legendary Owner)

Last updated by the developer 28 Jul 2026, 00:04 UTC.

12
playing (measured 10 Aug 2026, 16:02 UTC)
4,269,923
lifetime visits
86%
liked (4,952 👍 / 795 👎)
46,604
favourites (10.9 per 1k visits)
29 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:0216first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Skip Affinity
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked3 September 2026 — 86 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 02:5386no change
24 Aug 2026, 02:5386no change
14 Aug 2026, 02:5286first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.