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MOTO WORLD

MOTO WORLD

A Roblox experience owned by MOTO WORLD Community.

RacingENmotorcyclesracingcustomization

MOTO WORLD is a racing experience created on 2025-09-30. It currently has 1782 players and 81,680,883 lifetime visits. The game holds 68,704 favorites and maintains an 82% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to MOTO WORLD, the #1 motorcycle experience on Roblox! 🏁 Ride freely on motorcycles of all sorts! 🎨 Explore unlimited customization options 🏅 Race with your friends All in-game brands are fictional and not affiliated with any real company. ©2026 MOTO WORLD Community. All rights reserved.

Last updated by the developer 20 May 2026, 20:15 UTC.

1,578
playing (measured 5 Sept 2026, 05:50 UTC)
85,550,085
lifetime visits
82%
liked (13,638 👍 / 2,948 👎)
73,749
favourites (0.9 per 1k visits)
30 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

5141,8771,195.51,57810 August 20265 September 2026
344 measurements spanning 26 days, net +360. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 310–2,081 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 344
Measured (UTC)PlayersChange
5 Sept 2026, 05:501,578+97
5 Sept 2026, 04:501,481+54
5 Sept 2026, 03:501,427+24
5 Sept 2026, 02:501,403+155
5 Sept 2026, 01:501,248+52
5 Sept 2026, 00:501,196+193
4 Sept 2026, 23:501,003+105
4 Sept 2026, 22:50898-6
4 Sept 2026, 21:50904-117
4 Sept 2026, 20:501,021-256
4 Sept 2026, 19:501,277+22
4 Sept 2026, 18:501,255-137
4 Sept 2026, 17:501,392-12
4 Sept 2026, 16:501,404-239
4 Sept 2026, 15:501,643-75
4 Sept 2026, 14:501,718-140
4 Sept 2026, 13:501,858-19
4 Sept 2026, 12:501,877+202
4 Sept 2026, 11:501,675+187
4 Sept 2026, 10:501,488first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
349 R$
Underglow
49 R$
Animated Wraps
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome29,309,037 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8221 August 20265 September 2026
345 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 345
Measured (UTC)% likedChange
5 Sept 2026, 05:5082no change
5 Sept 2026, 04:5082no change
5 Sept 2026, 03:5082no change
5 Sept 2026, 02:5082no change
5 Sept 2026, 01:5082no change
5 Sept 2026, 00:5082no change
4 Sept 2026, 23:5082no change
4 Sept 2026, 22:5082no change
4 Sept 2026, 21:5082no change
4 Sept 2026, 20:5082no change
4 Sept 2026, 19:5082no change
4 Sept 2026, 18:5082no change
4 Sept 2026, 17:5082no change
4 Sept 2026, 16:5082no change
4 Sept 2026, 15:5082no change
4 Sept 2026, 14:5082no change
4 Sept 2026, 13:5082no change
4 Sept 2026, 12:5082no change
4 Sept 2026, 11:5082no change
4 Sept 2026, 10:5082first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.